As of date, since the game has finally stabilized, and everything is set in their mindful places, I think it's safe to say CBS: Desolation has finally come to a properly released state.
Now I think it's clear to everyone that it has been a troublesome journey, having to ditch out glitches off of the game whilst having the game in a weird state where it's on the market yet some in game issues being unresolved, this is mostly due to uneven targeting of the product, perhaps was some of the most challenging problems the development has come across, at least for me so far, but as these have been overcome it is time to finalize the game production to an end.
As Sim-plistic, there will be about a few upcoming projects this year on 2023, and I plan to present a more viable and a more fluent experience for everyone. To give a few hints on the projects, there is an fps prototype, possibly a survival title, and a multiplayer game shared between platforms in line, both going to follow [url=https://play.google.com/store/apps/details?id=com.simplistic.dinoblast&pli=1]Dinoblaster[/url] mobile game, currently in early access for android mobile.
I will keep you posted on further details to come.