Patch 1.012 - Temporary Difficulty Balance

Hey guys Changelog: [list] [*]Changed health and armour pickups to refill completely, instead of 25% [*]Changed repair pickups to refill 50% of the Mech and 100% of the Riot car [*]Fixed Vehicle health bars updating after being destroyed [*]Halved shotgun spread, so it's much more accurate over a distance [/list] Some of you guys mentioned the game being too hard, so this update is a temporary remedy until the Difficulty settings are implemented. Think it might be better for me to add this feature early next year, instead of waiting for the Content update to be finished. If you thought this game was hard, this will hopefully give you a better experience. If you thought it was too easy, well, now it's probably a cake walk. Enjoy. Have a good holiday my dudes. - JG https://www.youtube.com/watch?v=4PLYe-peO78