Patch 1.009 - JUMPS

Hey guys Quick patch to address the damn jump and input related issues, again. Changelog: [list] [*]Completely reworked the Jump and general Input systems for the game [*]Added an Aim Toggle in the Settings Menu [/list] Had to go read up some vague shit on Unity's websites to figure out what is causing the retarded input lag. Based on this i tried to figure out some hacky method of having the game run on stupidly high frames while also respecting the players inputs. I don't know 100% if shits fixed now, but i at least tried to emulate having 200+ frames and could iteratively get it to work right on my end. Please let me know if it still doesn't work, cause that would really make my day <3 Also there was a request to toggle the aim button instead of holding. It's there now. I plan on doing another update over the weekend to fix/change some asset related things as well. Cheers - JG https://www.youtube.com/watch?v=HLeuoIfLi8E