Corporate greed meets strategic planet-mining in Drill Core! Drill to the heart of planets while managing workers, researching cutting-edge tech, and fortifying against alien attacks. Will you prioritize efficiency and risk your workers' safety, or focus on defense for survival?
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Greetings Platform Managers!
Today’s patch improves miners' AI, boosts catalyzer effects, renames Splitters to Guardian Lasers, and fixes bugs with turrets and ore behavior.
[b]Features:[/b]
[list]
[*] [u]Improved miners AI.[/u] Different adjustments that significantly improves overall miners responsiveness and distribution efficiency.
[*] Now coal ore is always in front of other ores and workers.
[*] The Spray and blizzard blocks in the 7 central blocks can no longer have a jet pointing upwards.
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[b]Balance:[/b]
[list]
[*] All catalyzers effect increased from 8.5% to 10%
[*] Now Splitter building damage depends on guards damage. That is, upgrades of the damage of guards affect Splitters as well.
[*] Splitter name has changed to Guardian Laser (only EN for now). The reloading time has been added to the description.
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[b]Bug fixes:[/b]
[list]
[*] Fixed a bug where the Teleport Turret could ignore other targets if the priority target is the Arachnor.
[*] Fixed a bug where ore could float or move in a block above the block it was supposed to fall on.
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Best regards,
Drill Core Inc. R'n'D department