PATCH 0.4.0

[b]Changes:[/b] [list] [*] More room + mob combinations [*] Most mobs should no longer try to shoot through walls [*] Projectile attacks should be more 'readable' [*] Scoreboard can now be seen when pausing the game [*] Made various internal changes / improvements [/list] [b]Fixed:[/b] [list] [*] Can no longer hit things in other rooms [*] 'Upgrades Acquired' score now updates correctly [/list] [b]Adventurers:[/b] [list] [*] [b]Charles:[/b] [list] [*] Reworked, no has a spike ball on a chain. Throw it forward or spin it around. [/list] [*] [b]George:[/b] [list] [*] Volley up now only grants +1 arrow to volley [*] [i]NEW[/i] Hyper Volley (C) - volley arrows now gain additional charge [/list] [*] [b]Suzy:[/b] [list] [*] [i]NEW[/i] Relentless Winter(R) - Snowballs deal additional damage to slowed enemies [/list] [/list] [b]Bosses:[/b] [list] [*] [b]Angle-Divine:[/b] [list] [*] Halo should now start in the correct position [/list] [*] [b]Boat Boss:[/b] [list] [*] Should now start in the correct location [/list] [*] [b]Eye-Big:[/b] [list] [*] Movement should feel more natural and not quite as rigid [/list] [*] [b]Shadow Wizard:[/b] [list] [*] Walk animation now works correctly [/list] [/list] [b]Mobs:[/b] [list] [*] [b][i]NEW[/i] Gray Fish:[/b] [list] [*] Swims around around shoots shadow blasts [/list] [*] [b]Evil Shade:[/b] [list] [*]Now has hands [/list] [*] [b] Knight-Sword:[/b] [list] [*] Reduced movement speed slightly [/list] [*] [b]Seagull:[/b] [list] [*] Reduced dive-bomb speed slightly [/list] [*] [b]Slime-Frost: [/b] [list] [*] Move Speed Reduced [*] Range Reduced [/list] [/list]