Outlast 2 s moon and the end of time | Psychonauts | Gamehypes

Outlast 2 s moon and the end of time

Psychonauts

A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.

What’s your favourite moon in a game? The lipless satellite of The Legend of Zelda: Majora’s Mask, perhaps? Overwatch’s rather cosy lunar map? Somebody asked me this a few weeks ago — genuinely, we’d been talking about First Man — and to my surprise I found myself thinking of Outlast 2.

There is little about Red Barrels’ schlocky, prurient first-person horror outing that deserves real admiration, but you can’t deny the power of its moon. It’s a wonderful ambient device in a game that is otherwise one gigantic charnelpile, a glowing cavemouth amid the clouds which ices the surfaces of barren lakes and raises the skeletons of farmyards from foetid darkness. It’s also something of a timekeeper, waning and waxing as the story proceeds towards a possibly Biblical, possibly scientific apocalypse.

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