Trapped. Hunted. Haunted. Can you survive the darkness or will madness take you?
So, I have a crazy big update for you all. Ouroboros: Prelude is in its 0.9.4 incarnation and with it comes a maze full of bugs fixes and additions.
[u]Changes in 0.9.4.0[/u]
[list]
[*]New room types added: 2
[*]New levels added: 5
[*]New obstacles added: 3
[*]Added a new trap. It's prickly.
[*]Added audio mixing. To make sure sounds do not max out the output where too many sounds may be playing.
[*]Added candle loading. You can now pick up any candle you have lit and dropped and load them into an empty chamberstick.
[*]Fixed torch and light source shadows.
[*]Fixed chain crank obstacles and interactables.
[*]Fixed a problem with one of the starting point points.
[*]Added a new room.
[*]Fixed scare that controls camera movement. It should point directly at the scare now.
[*]Fixed a climbing bug.
[*]Made jumping on free standing pillars easier.
[*]Fixed a bug with the water rendering.
[*]Fixed a bug that controlled a scare changing the environment.
[*]Resized Note text to be larger, spread-out, and easier to read.
[*]Changed hints to reflect updates.
[/list]
[u]Changes in 0.9.4.1[/u]
[list]
[*]Fixed another water bug.
[*]Fixed item spawn positioning.
[/list]
[u]Changes in 0.9.4.2[/u]
[list]
[*]Added 2 new Start Room variants.
[*]Fixed a bug in the scare system.
[/list]
[u]Changes in 0.9.4.3[/u]
[list]
[*]Added fog.
[*]Fixed a lighting issue.
[/list]
[u]Changes in 0.9.4.4[/u]
[list]
[*]Removed levels for editing.
[/list]
[u]Changes in 0.9.4.5[/u]
[list]
[*]Removed more levels for editing.
[/list]
[u]Changes in 0.9.4.6[/u]
[list]
[*]Reinserted edited levels from 0.9.4.4 and 0.9.4.5.
[/list]
[u]Changes in 0.9.4.7[/u]
[list]
[*]New rooms added: 1
[*]New levels added: 1
[*]New scare/obstacle. It'll grow on you.
[*]Geists now have corrosive personality.
[*]Fixed crank/torch object.
[*]Fixed crank/bridge object.
[*]Fixed swimming bug.
[*]Tuned the lighting system for smoother transitions from light to dark-light.
[*]Updated the hint system to reflect that you can light unlit light sources with lit light sources by touching them together. Get the most uses out of your torches and candles!
[/list]
[u]Changes in 0.9.4.8[/u]
[list]
[*]Fixed death menu bug.
[*]Fixed moving platform bug.
[*]Tweaked physics system to run smoother.
[*]Removed some levels for editing.
[/list]
I plan on tuning the spawn rates for everything again. It seems pretty hit or miss and though a lot of my game is based on randomization there are some things I want guaranteed. Though, items spawning doesn't seem to be much and an issue anymore.
I plan on added a few more rooms, obstacles, scares, levels, and of course, fixes soon. I plan on adding more specialized rooms and obstacles as well as progression to the level where once you proceed you can't backtrack. Still in the works.
And now I take a nice, long, and well deserved rest.
Until next time, stay sane!