Our Second Weekly Hotfix Update is Now Available (and Early!)

Conqueror 940 AD

Conqueror 940 AD, a casual turn-based medieval town-builder where your decisions matter. As an ousted prince, you stumble upon empty land to build a kingdom from. How you fare and what you do with your rising power is up to you. Build, research, plan, do battle, and maybe even fall in love.

Our second weekly hotfix update is now available (and a bit early) featuring easier to read text, bug fixes, and 500 petitions have been updated and cleaned up! (More petition fixes to come.) Grab it now. Thank you all for your patience and support. [h1]v1.0.2 Hotfix - April 14, 2021[/h1] [list][*]Updated: Made the Dashboard UI and skills tab (skills button) UI much larger [*]Updated: Doubled size of tool tips on dashboard [*]Updated: Barracks weapons and Armory weapons doubled in size [*]Updated: First 500 petitions updated and cleaned up [*]Updated: Doubled food cap for all granary researches and starting food cap [*]Fixed: Not enough manpower message no longer on timer, just click to make it disappear [*]Fixed: Conditions for dialogues to appear have been updated. Wont have a princess dialogue confess her love if you're married. (For updated dialogues) [*]Fixed: Resources in trade now show up in the correct order no matter the kingdom selected. [*]Fixed: Costs in trade should now be accurate (new games only, sorry but does not affect gameplay on older saves) [*]Fixed: Scroll when selecting kingdoms in trade has increased sensitivity[/list] [img]{STEAM_CLAN_IMAGE}/38518297/8f535d6ddbc9d4dfa6b6d25ad0c0d18bcd5e1b7e.png[/img] Enjoy!