Conqueror 940 AD Has Launched Out of Early Access!

Conqueror 940 AD

Conqueror 940 AD, a casual turn-based medieval town-builder where your decisions matter. As an ousted prince, you stumble upon empty land to build a kingdom from. How you fare and what you do with your rising power is up to you. Build, research, plan, do battle, and maybe even fall in love.

[img]{STEAM_CLAN_IMAGE}/38518297/b9786ec401aa5c8bbfbc00d6dc04786f5166d989.jpg[/img] We did it! Conqueror 940 AD has finally left Early Access! In celebration, the game is 25% off for launch week! Don't miss out. Grab it now for yourself and everyone you've ever known. https://store.steampowered.com/app/1358260/Conqueror_940_AD/ [h1]v1.0 Release Update:[/h1] [list][*] Added: Kingdom attacks if they hate you. [*] Improved: Trade Panel size and usability. [*] Improved: Tournament UI. [*] Improved: Trade toggle/panel actions. [*] Improved: BTR report of battle preparations. [*] QoL: Updated player feedback when trade is initiated. [*] Added: Crafting researches to speed up weapon crafting. [*] Added: Button to skills tab to show list of skills at a glance. [*] Added: Seasons to the kingdom. [*] Dialogue fixes (ongoing). [*] Fixed: Toggling trade on and off while the caravan is away. [*] Fixed: Tournaments now open when Training ground is built, not TG AND arena. Removed arena requirements. [*] Fixed: If you are highly skilled in bartering, kingdoms will no longer give you money to buy their resources. [*] Fixed: Manpower gauge breaking. [*] Fixed: Trade getting stuck at 100% and not completing. [*] Fixed: Lowest difficulty was getting bandits. Now does not and kingdoms don't attack. [*] Fixed: Code clean up that would occasionally break end turn button. [*] Changed: Buffed Kingdom troops when relations are strong. [*] Changed: Increased save files up from 4 to 10. [*] Updated: Expanded encyclopedia. [*] Updated: Bandit icons in the battle map. [*] Removed: Pricing change was no longer being utilized and was just confusing in trade panel. [/list]