Explore procedurally generated islands in this fast-paced, sandbox survival adventure filled with building, crafting, fighting, farming and quests. Build a base, hunt, cook, battle ogres, make friends with a mysterious Totem, ride an alpaca, fly a plane and do whatever you need to survive.
Hey everyone! I just wanted to let you all know I just pushed another patch with a ton of fixes, and more importantly; it's now live on the default branch! So no need to play on the final branch anymore. Graffiti Games has been very helpful in testing the game, so this version should give you a very polished version of the game. Here's a full list of what's changed:
Beta v0.02.05 Date: 26-03-2021
-Added co-op button to game menu
-Added revive bar for co-op
-Added option to reset key bindings
-Fixed a bug where Totem question couldn't be answered with keyboard
-Fixed a bug where Totem textbox wouldn't disappear when walking away
-Fixed a bug where splash sound could play at start-up
-Fixed a bug where balls wouldn't spawn
-Fixed a bug where gamepad could disconnect when dying
-Fixed a bug where player wouldn't lose exp or inventory on second death
-Fixed a bug where player could move through walls
-Fixed a bug where player could hit through walls
-Fixed a bug where walls could be destroyed with melee weapons
-Fixed a bug where plane couldn't be rotated with controller
-Fixed a bug where window couldn't be moved while graphics menu was open
-Fixed a bug where incorrect buttons were displayed on control scheme
-Fixed a bug where plane would stop moving when opening menu
-Fixed a bug where plane glitch down during pause
-Fixed a bug where Tutorial Replay button was displayed incorrectly
-Fixed a bug where interaction controls weren't properly showing in coop
-Fixed a bug where ending choice wasn't selectable with keyboard or controller
-Fixed a bug where highlighted items got stuck in menu
-Fixed a bug where weapon could fire when clicking menu buttons
-Fixed a bug where katana wouldn't fit in inventory box
-Fixed a bug where dash animation would cover armor
-Fixed a bug where Totem wasn't scaled properly in Level Tutorial
-Fixed a bug where top right shortcuts would overlap with tutorial
-Fixed a bug where draw distance percentage was reversed
-Fixed a bug where controller could lose functionality
-Fixed a bug where menu couldn't be closed with esc / menu button
-Fixed a bug where player couldn't be revived in the water
-Fixed a bug where the game could crash when firing projectiles
-Fixed a bug where the game could crash during idle
-Changed word "Map" to "Compass"
-Changed item preview to show selection from expanded inventory
-Limited co-op to two players instead of four