[h1]Steam Playtest[/h1]
Hey everyone! Right now, we’re gathering [url=https://store.steampowered.com/app/1864880/Roman_Triumph_Survival_City_Builder/]sign-ups[/url] for the biggest Roman Triumph playtest yet over on the game’s Steam page. This is the last big test before the demo drops, and I’m looking to gather as much feedback as possible to polish everything before release. So, if you’ve got some time, it would really help out!
Also, feel free to hop into [url=https://discord.com/invite/HXBHtqDQQr]Discord[/url] to be part of the community, share your thoughts, or even drop a few screenshots if you’re feeling creative!
[h1]October Development Update[/h1]
It has been a while since the last Roman Triumph Development Update… I've been pouring effort into both big changes and the finer details of the game. In addition to adding major features, I've spent a lot of time on quality-of-life improvements and tackling playtest feedback.
[b]Here's a look at some of the most exciting updates.[/b]
[h2]Building Upgrades & Wonders[/h2]
Introducing a [b]new building upgrade system[/b] also lets you enhance workplace safety, boost housing comfort, and increase production.
[b]Defense upgrades[/b] plays a big role in the game now, they include a choice of arrow types for archer towers (iron-tipped, fire, etc.) and options for Ballistae and Scorpions, each with distinct stats and upkeep.
Additionally, I've added new wonders: the Triumphal Arch and Colosseum!
[img]{STEAM_CLAN_IMAGE}/41743269/c2cb5f1302e7b2524e1102249e32645fd4c83f95.png[/img]
[img]{STEAM_CLAN_IMAGE}/41743269/a7e0da72c4e840524f20adf9dc3309b22a6ed07b.png[/img]
[h2]Environment Updates[/h2]
Maps now feature lakes, varied landscapes, and fertility overlays, adding diversity and strategy to where settlements are built. With natural defenses like lakes and rich soil indicators for farmland, there’s more to consider when expanding your city.
[img]{STEAM_CLAN_IMAGE}/41743269/f862ff82bc589fe69ed95197d0977fa5218715f7.png[/img]
[img]{STEAM_CLAN_IMAGE}/41743269/495d268ad4a1170c4e71a904c59e237670b620a8.png[/img]
[h2]Expanded Production[/h2]
The food system now includes new items sausages (Butcher), and bread (Bakery), each bringing unique health benefits to citizens. Production chains are deepened with buildings like the Clay Pit and Carpenter, adding complexity to resource management.
[img]{STEAM_CLAN_IMAGE}/41743269/13c0f22221c0716b13411e1bcea94c16b16a014b.png[/img]
[h2]New Enemies & Difficulty Options[/h2]
Get ready for tougher foes like Berserkers and Baby Hydras. Difficulty modes now range from Pax Romana (peaceful) to Peritus Princeps (normal), allowing you to tailor the game to your playstyle, even removing mythological creatures if you prefer.
[img]{STEAM_CLAN_IMAGE}/41743269/d660c405da995cb600e1ac5081500485aebb716f.png[/img]
Stay tuned for more updates!
Philippe