DEV UPDATE: HYDRAS, BARBARIANS & BALLISTAE

Hey everyone, Quick update with some clips and screenshots of enemies and defenses you'll encounter in Roman Triumph! [h2]Hydra Attacks[/h2] This giant has woken up thanks to your city’s hustle and bustle. It's so big it needs to knock down walls to get through, especially targeting your noisy production buildings. [previewyoutube=kr3NwfpK1lU;full][/previewyoutube] [h2]Barbarian hordes[/h2] These guys are after your goods and your people. They’ll try the front gate first but don’t be surprised if they outsmart multiple gates and break through your side walls instead. [previewyoutube=hQVuSp2SwZA;full][/previewyoutube] [h2]New Defenses[/h2] I’ve also implemented the Ballistae: Slow but powerful, great for taking down big threats like the Hydra. Not as effective against quicker, smaller barbarians. Customize your defenses (archer towers, ballista, Scorpios) by how they target enemies as well as their ammo types to optimize your defenses. [previewyoutube=6GhHO1tMrtg;full][/previewyoutube] Catch the details in the video and let me know what you think! (Also don’t worry, there is a setting to decrease/remove the screen shake). If you want to ask me anything or suggest features for the game, join the discord :) [url=https://discord.gg/HXBHtqDQQr][img]{STEAM_CLAN_IMAGE}/41743269/15957a75c7fc3a73df35c89a7197b347075ba09c.png[/img][/url] Thank you! Philippe