Nuclear Nightmare V1.4.5

Nuclear Nightmare

Venture forth as part of a specialized team of fellow players tasked with retrieving classified materials, evading the black goo virus, and the nightmarish entities it has spawned. With time running out before the US government initiates a devastating nuclear strike to contain the spreading menace.

[b]Patch Notes:[/b] - [b]All reinforcement bugs fixed[/b] (There shouldn't be any case where you can't respawn unless the tokens are out, also keep in mind a player is only able to be respawned 15 seconds after their death, and also remember you can reinforce multiple players at once by clicking the status report menu, spawn playable enemy after every death disables reinforcements) - [b]Net code heavily optimized[/b] (Sounds like a bunch of developer nonsense right? Well actually this means desync between players will be at a all time low and also fix various bugs unnamed on the patch notes.) - [b]Nuclear awareness fix[/b] (Issue where Nuclear awareness would tell you, you were infected when you actually weren't) - [b]Helicopter fuel tied to framerate fix + massive helicopter fuel buff[/b] - [b]Overlapping base camp 2 laser fix[/b] - [b]Not being able to click computer objectives fix[/b] (Will automatically open windows when hovering over a button in the computer, fixes original issue of not being able to click open documents as client) - [b]Brought back vehicles driving off if you get out of them while holding down s or w [/b](I liked this one from the jump never viewed it as a bug until people started posting about it, but after seeing the massive support for the feature I have brought it back fully) - [b]Leeches made larger/more visible[/b] - [b]Performance optimizations[/b] - [b]Spectators not hearing alive players fix[/b] (Could require more testing, at least in our play tests after the fixes we weren't able to replicate the issue, However, if you see it again let me know!) - [b]Global voice chat volume not being applied at start of the game fix[/b] - [b]Invisible leeches fix[/b] - [b]Random death bug fix [/b](Where host would seemingly get a fade out to black and hear a sfx as if they died but they really didn't - [b]Skins missing accessories fixes[/b] (YES THIS INCLUDES THE WWII SKIN) (If you were previously affected by this bug and don't see any change after the update, equip a default skin and then click the back button, then repeat the process but equip the skin you like and it should be fixed!) - [b]Rare but slim chance for overcast weather type[/b] [i]As for the base update, the goal is to get it live before Christmas, the hope was to get it done sooner but unfortunately the last update wasn't quite stable enough to leave off on. In the meantime we have some behind the scenes of the reworked models up on our discord page (linked on the store page)! [/i]