Nuclear Nightmare V1.3.2

Nuclear Nightmare

Venture forth as part of a specialized team of fellow players tasked with retrieving classified materials, evading the black goo virus, and the nightmarish entities it has spawned. With time running out before the US government initiates a devastating nuclear strike to contain the spreading menace.

Features: - New stab enemy model to better match "Source Material" + Major buff - Ammo Nerf (Buckshots = 5, 7mm = 4, 38 special = 15) - Pickaxe Item (Used for breaking down any door, killing head spiders, killing leeches, killing infected dogs, will also cancel out head spider attack if you are in the middle of swinging the pickaxe when it goes to register an attack) - Fire propagation (This means fire will spread on any surface other than snow when using the flamethrower) - Voice chat toggle option in settings - Significant Worm Nerf (Worm can only come out of the surface once now, and should not come through buildings) - Elongated body parts for infected players (after turning of course) Fixes: - Snowmobile engine sound not turning off on client - Perk machine UI getting stuck to the screen when enemy destroys the generator fix - lobby time stuck at 0% fix - Spectators spectating themselves after getting called as reinforcements (requires more testing to be sure it is gone, but pretty sure I've got it, let me know if you guys see it) - Switching to scope using keyboard fix - Moving while doing gen if you have frostbite fix - Soft locked after dying then seeing the end game screen and then turning from infection fix - Radio delays have been brought down to 2-3 seconds (still needs more work) BEWARE: Global voice chat occurring after reinforcements is still a known issue and I am working hard to solve it, this will go hand in hand with the radio issue and I am hoping to get it solved asap.