Nominate Terra Invicta for the Steam Awards

Terra Invicta

From the creators of Long War, an alien invasion has fractured humanity into seven ideological factions each with a unique vision for the future. Lead your chosen faction to take control of Earth’s nations, expand across the Solar System, and battle enemy fleets in tactical combat.

[h3][b]Greetings! [/b][/h3] The Steam Autumn Sale has begun, and so have the nominations for the 2024 Steam Awards. We hope you’ll support Terra Invicta by nominating is for the Labor of Love award. [img]{STEAM_CLAN_IMAGE}/38755366/fb6a7d4a3072d29e2020838e6f5e9166f053b67a.jpg[/img] Our team has worked hard over the last year, releasing major updates and adding many new features to our core gameplay. [url=https://steamcommunity.com/games/1176470/announcements/detail/7571188824222972840]Major Update 13[/url] packed loads of new content and major adjustments to the Terra Invicta experience. Over 80 new regions were added to the Earth map, as were significant updates to climate change mechanics. This update also introduced new features for ship officers, including named officers, promotable officer classes, and an officer development mechanic. In between adding all these new features, we’ve been steadily working on bug fixes and other quality-of-life changes to optimize your player experience. [url=https://steamcommunity.com/games/1176470/announcements/detail/3896239307763777381]Patch 12[/url] was a massive bug-fixing update that addressed a number of high-priority issues and made significant improvements to Terra Invicta's UI and AI. [h2]Build 0.4.42: Expanding Terra Invicta[/h2] We’ve also worked hard on the upcoming Build 0.4.42, which brings substantial updates to Terra Invicta. This build introduces the most significant UI overhaul since the game’s launch, including improved organization, better performance, and new tools like a ledger to track faction incomes, costs, and modifiers. Gameplay changes include Orbital Fighter Craft for Earth factions, new ways to contest orbital dominance, and expanded National Priorities for greater control over development. These priorities now include Environment, Government, and Oppression, splitting effects previously grouped under Welfare, Knowledge, and Military. Additionally, the Hostile Takeover Mission now targets specific organizations, making it easier to steal low-level assets while keeping high-value ones that are challenging to acquire. Finally, the aliens will debut Titan- and Lancer-class hulls, introducing new strategic threats to the game. You can read more about Build 0.4.42 [url=https://steamcommunity.com/games/1176470/announcements/detail/4691151906581496140]here[/url]. [h3]Thank You for Your Support[/h3] The ongoing development of Terra Invicta has been an incredible experience for our team — one that would not have been possible without the support of our community. You all are truly out of this world, and we are so grateful for the love you’ve shown Terra Invicta over the years. Your support has inspired us to keep reaching for the stars. If you’d like to put Terra Invicta in the running for this year’s Steam Awards, please click the “Nominate” button included in this post to nominate us for the 2024 Labor of Love Award. Thank you all again. The Pavonis Interactive Team