SolForge Fusion is a CCG card-battler with robust single-player and PvP modes, where players use uniquely generated card ‘fusions’ to outmaneuver their adversaries. A game designed by Richard Garfield (Magic: The Gathering) and Justin Gary (Ascension Deckbuilding Game).
[b]Gameplay[/b]
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[*] 52 new algorithmically generated encounters have been added to the campaign. These will be unlocked in the XP Rewards track.
[*] Added new encounter abilities that can apply to both player and enemy.
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[b]XP Rewards track[/b]
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[*] Algorithmically Encounters can now be unlocked in the player xp track. You will unlock two encounters at a time. These will then have the chance to appear when you start a new campaign. These encounters have a selection of powers that can be chosen from each time you fight them.
[*] Deck Enhancements can also now be unlocked in the xp track. You will unlock new upgrades that will be available when you start a new campaign.
[*] Set 2 decks are now easier to unlock on XP track. Set 3 decks have also been added to the Player XP track for free unlock.
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[b]UI[/b]
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[*] Menu updated to reflect The Last Winter Launch
[*] Shop menu updated, prices now show on the Buy button rather than the side tab.
[*] Tournaments button redirects to the solforge website events page. Click to see and join our upcoming events!
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[b]Bugfixes[/b]
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[*] Dragonwake has been fixed. You will now see each option for levels 2 and 3 separated out.
[*] Deepfrost Hills now gives the opposing creature Defender instead of itself.
[*] Enhanced Cacklebones no longer destroys itself but the creature it deals damage to.
[*] Set 3 Cercee level 3 Soul Swap works.
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