New XP Rewards, Algorithmically Generated Encounters

SolForge Fusion

SolForge Fusion is a CCG card-battler with robust single-player and PvP modes, where players use uniquely generated card ‘fusions’ to outmaneuver their adversaries. A game designed by Richard Garfield (Magic: The Gathering) and Justin Gary (Ascension Deckbuilding Game).

[b]Gameplay[/b] [list] [*] 52 new algorithmically generated encounters have been added to the campaign. These will be unlocked in the XP Rewards track. [*] Added new encounter abilities that can apply to both player and enemy. [/list] [b]XP Rewards track[/b] [list] [*] Algorithmically Encounters can now be unlocked in the player xp track. You will unlock two encounters at a time. These will then have the chance to appear when you start a new campaign. These encounters have a selection of powers that can be chosen from each time you fight them. [*] Deck Enhancements can also now be unlocked in the xp track. You will unlock new upgrades that will be available when you start a new campaign. [*] Set 2 decks are now easier to unlock on XP track. Set 3 decks have also been added to the Player XP track for free unlock. [/list] [b]UI[/b] [list] [*] Menu updated to reflect The Last Winter Launch [*] Shop menu updated, prices now show on the Buy button rather than the side tab. [*] Tournaments button redirects to the solforge website events page. Click to see and join our upcoming events! [/list] [b]Bugfixes[/b] [list] [*] Dragonwake has been fixed. You will now see each option for levels 2 and 3 separated out. [*] Deepfrost Hills now gives the opposing creature Defender instead of itself. [*] Enhanced Cacklebones no longer destroys itself but the creature it deals damage to. [*] Set 3 Cercee level 3 Soul Swap works. [/list] [url=https://discord.com/invite/YFugCMtrP9][img]{STEAM_CLAN_IMAGE}/44821897/a1842725b67518bef00713c0197044bc44e80bd7.png[/img][/url]