Bug Fixes and VFX changes

Features [list] [*]Added some new card hit VFX depending on damage source [*]Added new minion Summon VFX [*]New VFX for Reclusa’s Spider Eggs and Webbed effect [/list] Bugfixes - Menu [list] [*] Fixed a hang when you play solo battle/campaign after playing campaign while queueing [*] Friend invite now correctly darkens the rest of the screen until you accept/decline [*] Potion button only shows up in the collection to avoid UI layering issues. We are looking into a fix for more situations like this in the future. [/list] Bugfixes - Misc [list] [*] Fixed the bug that sometimes caused skipped turns when cancelling a drag [*] Attempted to fix some broken tooltips [*] Fixed an issue where card level up animations weren’t playing [*] Bashful Wreks boss ability is now properly labeled as a global ability instead of a boss ability. [/list] Bugfixes - Cards [list] [*] Bulwark Bash should now deal damage based on total armor after it is given armor from the spell. [*] Oros Shapeshift (Set 3) has been updated to reflect the previous sets so the buff is permanent and not only for the turn. [*] Solbind cards should now no longer go to the banish pile. [*] Espionage level 3 should now just play Assassin’s Mount if Assassin’s Hill is not in play (as a part of the otherwise clause) [*] Hauntu’s passive no longer triggers with cards that are not sent to the banish pile. [*] River of Souls level 2 and 3 fixed to have the creature played in the same lane as River of Souls. [*] Fertile Ground level 2 and 3 fixed to have the creature played in the same lane as Fertile Ground. [*] Cercee’s Propaganda should now give the buff when the enemy creature is in the same lane as one of your exalts. [*] Rooted Leafkin should not have his passive ability on your other creatures. [/list]