New Patch and Updates

SolForge Fusion

SolForge Fusion is a CCG card-battler with robust single-player and PvP modes, where players use uniquely generated card ‘fusions’ to outmaneuver their adversaries. A game designed by Richard Garfield (Magic: The Gathering) and Justin Gary (Ascension Deckbuilding Game).

[b]Things We Added/Changed[/b] [list] [*]Reclusa ascension powers have changed. At levels 1,6,10 you now will receive a base -5 in health instead of losing health every turn. Please let us know what you think. [*]We have new temp upgrades added to the available upgrades during the campaign! They are: [*]Glowhive Carapace - When one of your Beast creatures is destroyed, you get +3H. [*]Steggadon Boneyard - When one of your Dinosaurs is destroyed, your other creatures get +2A. [*]Emberlight Shard - When one of your Mage creatures is destroyed, deal 3 damage to the enemy player. [*]Oreian Flashbang - When one of your Robots is destroyed, enemy creatures get -2A. [*]Salvage-a-tron - When one of your Scientists is destroyed, play up to one Gizmo Minion. [*]Well of Lost Spirits - When one of your Spirit creatures is destroyed, deal 2 damage to the enemy player. Then, you get +2H. [*]Arragal Arena - When one of your Warriors is destroyed, deal 3 damage to an enemy creature. [*]Deck level cap increased to 21 (will allow you to earn the last foiled card) [*]XP rewards display updated [*]Set 2 decks on Player XP track are snowy [*]Timer changes color as it ticks down [*]Display whether opponent forfeited at end of PVP game [/list] [b]Things We Fixed[/b] [list] [*]Viewing deck gallery while leveling up from main menu no longer causes UI raycast issues [*]Epoch Soldier plays correctly in Multiplayer [*]Blighted forgeborns add special graphics to game board [*]Blighted forgeborn art added [*]Rooted leafkin works [*]Steel Rosetta’s Boost works [*]Alloyin Monolith gives armor to creature and the destroys itself [*]Ghox’s Central Conductor transforms with a counter on it [/list] [b]Known Bugs[/b] [list] [*]We are looking into issues with temp upgrades that affect creature types not stacking with the temp upgrades that make all your creatures that creature type. [*]We are working on effects triggering off of upgrading not working [*]We are aware of the spiteful adjective not giving the opposing creature the debuff upon death. [/list] [url=https://discord.com/invite/YFugCMtrP9][img]{STEAM_CLAN_IMAGE}/44821897/62a3e9f9bd2575eacb76a8e32abd9ff1e2b2a4c2.png[/img][/url]