Gain Gold through Quests!

SolForge Fusion

SolForge Fusion is a CCG card-battler with robust single-player and PvP modes, where players use uniquely generated card ‘fusions’ to outmaneuver their adversaries. A game designed by Richard Garfield (Magic: The Gathering) and Justin Gary (Ascension Deckbuilding Game).

[b] Quests [/b] We are proud to unveil our brand new Quest system. Quests provide challenges you can complete while playing games to earn more Gold, which you can redeem in the Shop for Phantom Decks, potions, and other purchases. You will have a selection of six quests to complete each day. Once a day, if you have less than six quests, you will be assigned new quests until you have six available. [b] We are going free to play! [/b] On Thursday, August 15th, we will be moving to a free-to-play model. Our vision for SolForge Fusion has always been to bring the game to as many players as possible. In making this change, we are removing barriers to entry and broadening the community for the good of all. For those that already purchased the game, you will be receiving even more rewards with details to follow shortly! [b] Mastery Track Changes [/b] With the change to free-to-play, we are making some changes to the Mastery Track. New players joining the game for free will note that certain rewards on the Mastery Track are locked. These are tied to our premium Mastery Track offering. In order to unlock these rewards, players will need to visit the Shop and upgrade their Mastery Track to premium. All players who have already purchased the game and supported us on this journey will automatically have their accounts upgraded to the premium Mastery Track and should notice no change in their progress and rewards. [b] Bug Fixes [/b] [list] [*] Night Apotheosis will now no longer transform when destroyed while printed abilities are removed. [*] Uterra Charger does not Battle after it is destroyed even if it has a trigger to resolve. [*] Rex creatures’ Battle triggers no longer resolve if the creature is destroyed. [*] Bartok buff no longer affects every Zombie made from Nix Nekyia’s Army of the Damned Forgeborn power. [*] Omnomnom no longer makes a zombie when played and no enemy creatures are selected. (Ex: enemy player board is empty and the spell is played.) [*] Rimehorn Charger now triggers if a creature was destroyed in the same turn. [*] Yeti Warcaller is no longer able to activate after an Exalt is moved. [*] Regia the Ironlady’s Mech Mark I and II Exalts now play in the lane where Regia was destroyed. [/list] [b] AI Enhancements [/b] [list] [*] AI should not replace minions when playing multiple minions at one time. [*] AI should no longer replace Exalts on its board. [*] AI should now value playing Bartok on the first action correctly. [*] AI should now value playing Oxidon Rager adjacent to a creature correctly. [*] AI should now value playing Isolate when there is an enemy creature with no adjacent creatures correctly. [/list] [url=https://discord.com/invite/YFugCMtrP9][img]{STEAM_CLAN_IMAGE}/44821897/62a3e9f9bd2575eacb76a8e32abd9ff1e2b2a4c2.png[/img][/url]