New Unit, The Musketeer!

Hello everyone! It has been a while since the last update, but here is a new unit, The Musketeer. Comes with a musket equipped with a bayonet. If enemy units get close enough, he will charge towards them with his bayonet. This is my first attempt at implementing a melee unit, so there are still some things that need to be improved. I am open to any suggestions you may have regarding this unit, or anything else. I have also fixed a few bugs, but there are still some that need fixing. There is a new section in the forum for bug reports, you can use that to report any bugs you encounter. I have been working on a new game mode for the game. It will be called Conquest Mode. It is similar to games like Mount & Blade and Total War. There will be a grand map, with several factions. The factions will control forts, train units, battle each other, take over forts and territories. You control one of the factions, and the goal is to conquer the entire map. When your units encounter enemy units, you will go into Battle Mode, which is basically what you have now where you place your units, and watch them battle the enemy. This game mode is still a work in progress, and should be ready in about 2 months or so. I think it will add more content to the game, and add some context to the battles. For now that is all, I hope to have another melee unit implemented in the future, with a wider range of attacks. Thanks!