Hello everyone!
In this update I am introducing a new unit, the Rocket Artillery! It fires 5 rockets at a target, followed by a long reload. It has low accuracy, and low health, but deals lots of damage, and a high cost.
I've added difficulty levels to the Turf Wars game mode. It starts off fairly easy, and and should build up in difficulty. I might need to balance it a little bit.
I've also added 3 new missions to utilize all the new units.
I've made several bug fixes in this update as well.
In the next update I will try to tackle a bug that was in the game from the very beginning. It is when your units won't attack if their target is too high or too low relative to them. This has to do with the animations, so I would need to add some more animations allowing units to aim up/down.
People have been suggesting units with melee abilities. I want to start working on these types of units next. I will see how it goes, and hopefully, the next unit will have a melee attack!
That is all for now.