Hello everyone!
In this update I am adding the Musketeer and Swordsman challenges and weapons. The Musketeer gets a rifle grenade attachment instead of a bayonet. The grenade explodes on impact and deals AoE damage. Currently, the grenade is a one time use only. I might make it re-usable later on. The Swordsman gets a two handed sword that deals AoE damage, and is more effective against blocks.
The challenges may seem a little hard, but if the challenge gives you money to place blocks, you should. Blocks can be used to delay or distract enemy troops. You can also creatively use blocks to get enemies to bunch up.
I've also fixed a few bugs in Conquest Mode. Over the last few updates, I've added a time control feature, you can now pause or increase the speed of the battles.
I'm not quite sure what I will do in the next update. Some suggestions were to add metal blocks, and add some building features, like copy/paste. I've seen suggestions to add turrets and stationary weapons, so I may do that. There have also been lots of suggestions for Conquest Mode, such as captains, upgradable forts, economic management, etc. I will have to decide what to add next.
I've also been experimenting with horses. The horses aren't quire ready yet, but I think cavalry units will be coming to Wooden Battles eventually.
For now that is all.
Thanks!