New Powers Update Patch Notes [615703]

Rotwood

The world has been thrown into chaos, and it's up to you and your friends to battle the corrupted beasts of the Rotwood. Upgrade your gear, choose your preferred weapon, and hone your skills to defend your safe haven.

New Powers Update Thanks to everyone who participated in the New Powers beta! It was hugely helpful. We hope that you continue to join us and share your feedback over all of our future beta periods. With these new Powers, we take another step towards more variety from one run to the next, as well as providing some Powers which require a bit less "combo" thinking to achieve success with. They certainly can combo very well, but they should provide value to players of all types! We have more plans for furthering that variety, so please stay tuned. Our team is hard at work creating the next Hunt (Bonechill Quarry) for you and your friends to enjoy which will be coming soon! This will include a completely new environment, a new Boss Rot and Rot Miniboss, new enemies, new armour and weapons, more new Powers, new decorations, bug fixes, and a familiar friend who has found their voice. [img]{STEAM_CLAN_IMAGE}/42519170/1fe0506e0469bdea4857eb34d202774e6c019de8.png[/img] [h2]Additions[/h2] [list] [*][h3]New Powers:[/h3] [list] [*]1v1 [*]Aroo Aroo [*]Body of Light [*]Destruction Therapy [*]Deus Ex [*]Flicker [*]High Ruler [*]Hunter's Rally [*]Hunter's Pick-Me-Up [*]Imposing Presence [*]Insult to Injury [*]No Contest [*]Phase Out [*]Property Damage [*]Resting on Laurels [*]Resource Extraction [*]Twist of the Knife [/list] [/list] [h2]Changes[/h2] [list] [*][h3]Powers[/h3] [list] [*]Precision Weaponry [list] [*]Changed base rarity to Legendary. [*]Legendary tuning changed from 5 hitstreak -> 10 hitstreak [/list] [*]Fractured Weaponry: [list] [*]Changed base rarity to Legendary. [*]Legendary tuning changed from 5 hitstreak -> 10 hitstreak [/list] [*]Weighted Weaponry: [list] [*]Changed base rarity to Legendary. [/list] [*]Lich King: [list] [*]Limited to one trigger per Clearing. [*]Can now be triggered outside of combat. [/list] [*]Grave Robber: [list] [*]Limited to one trigger per Clearing. [*]Can now be triggered outside of combat. [/list] [*]Concentrated Cure: [list] [*]Increase healing from 5/10 -> 10/20. [/list] [*]Pew Pew! [list] [*]Damage is increased by player damage bonuses [*]No longer applies hitstop to the player when a projectile hits a target [/list] [*]Shrapnel [list] [*]Damage is increased by player damage bonuses [/list] [/list] [*][h3]Skills[/h3] [list] [*]Big Yammo Slammo [list] [*]Fix issue when hit-confirming Big Yammo Slammo into other attacks being unreliable, and creating unusual results sometimes when dodging [*]Update Big Yammo Slammo description to reflect new Healing behaviour as of last update [/list] [/list] [/list] [h2]Fixes[/h2] [list] [list] [*]Fixed an issue where it was possible to miss getting a heartstone for a given frenzy level if you joined a run during a bossfight [list] [*]Added additional fix that should allow save files that are missing heartstones to obtain them [/list] [*]Fix changing mastery tabs clears tooltips for other gamepad players or blocks other gamepad player's input until they cycle tabs [*]Remove old notification about Armour / Weapon stat changes on new saves [*]Fix mouse aiming notification appearing when playing with a gamepad [*]Fixed a bug where several powers that specified "on Attack" would not work when using the Cannon or Striker [*]Fixed powers triggering damage on enemies that are blocking or invincible [/list] [/list] [h2]Hotfix [615979][/h2] [h3]Fixes:[/h3] [list] [*] Fixed issue where taking poison damage could cause Deus Ex to trigger on yourself [/list]