Behold, the miracle of life… packed into cubes! Create fantastic creatures in an open-world sandbox game like no other. Explore, craft, and survive—all with the help of your very own creations.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11903998/7dd0ceb32739c923a973da35603b47f2d7765a01.gif[/img]
This latest update has brand new features in the creature builder, improvements to creatures throughout the game, plus a ton of bug fixes thanks to our Discord helpers. If you have any feedback or issues to share, [url=http://www.discord.gg/CHKN]let us know on Discord[/url]!
[h1][b]New Builder Features[/b][/h1]
[list][*] Creatures now emote and look around while in build mode! This gives you a glimpse into their personality and lets you see how they’ll move before you exit the builder. (Plus, it’s just fun!)[/list]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11903998/7f0f6e0955cfd6cef0260b975d202b1b1a00d951.png[/img]
[i]“You want to put feathers where!?”[/i]
[list][*] Creature’s stamina will not deplete while in build mode, so it won’t get hungry while you’re editing
[*] Rigidity settings are now saved in undo/redo states
[*] When clicking off a creature while Lock Selection Mode is active, your current selection will be deselected (instead of generating new blocks in mid-air)
[*] Background blurring re-enabled so you can focus on what you’re building
[*] And if you haven’t tried it out yet, we’ve also recently added better rotation and more block sizes for all animal types. Building has never been better![/list]
[h1][b]Creature Behavior Improvements[/b][/h1]
[list][*] Creatures will now get happy and excited when pet (in addition to the facial emotes)
[*] Creatures will now back up and give space when you walk very close to them
[*] Creatures will no longer look back through themselves when observing the environment
[*] Friendly creatures will no longer do a death spin when the player walks on their backs or dismounts from a saddle
[*] Spawning a creature from the collection now assembles it block by block
[*] The creature AI sleeping priority has been reduced for wild creatures
[*] General whistle commands are no longer applied to creatures powering mills (so they won’t stop working while you’re commanding your other creatures)
[*] However, mill creatures will stop working if the player is attacked or the creature is attacked directly
[*] Reduced creature animation stutter when colliding with another creature
[*] You can now assign a creature to an empty mill without having to unassign it first
[*] Reviving a creature now starts at 100% energy[/list]
[h1][b]Quality of Life Improvements[/b][/h1]
[list][*] You can now load prior saved game backups from in the game mode. (Hit [ESC] in game to see the option.) This helps in situations where save data is broken and you want to revert to an old version of your game.
[*] Life Blocks no longer litter your inventory in Creative mode when removing them from a creature in the builder
[*] The loot sack spawn distance has been increased so you can see it from further away
[*] Added a field for contact info to the in-game feedback tool so we can contact you if you’re requesting help or more info is needed
[*] Added party menu key bindings to messages
[*] Added a new set of images/backgrounds to the loading screen rotation[/list]
[h1][b]Bug Fixes[/b][/h1]
[list][*] Fixed game state breaking bug involving items and sacks
[*] Fixed possible ways to break a new game before building a creature in Adventure
[*] Fixed an issue with creature AI and saddles that would cause it to freeze
[*] Fixed creature spinning for clients in multiplayer
[*] Clients will no longer get an infinite loading screen on death in multiplayer
[*] Treadmill animation fixes for clients in multiplayer
[*] Treadmill assignment fixes for clients in multiplayer
[*] Physics layer fixes for when a client builds a creature in multiplayer
[*] Fixed network syncing on chest and crafting structures for clients in multiplayer
[*] Fixed interact and distance check mismatch for chests and crafting structures
[*] Fixed applying force to the wrong entities which caused players to fly off creatures when dismounting
[*] Fixed AI bug where creatures would stop working on a mill to break trees and bushes
[*] Defaulted fur off for non Nvidia cards due to reported rendering errors (can be toggled in the options)
[*] Fixed undo/redo in non-Adventure modes
[*] Fixed creature neck eating animation
[*] Added limiting to chain targeting to prevent underground targets and targets behind and above creature
[*] Set forward chain look turn angle limits to be in line with upward twists
[*] Removed all creature sprite creation hitches
[*] Fixed health bar going to 50% after knockout in Arena modes
[*] Fixed Game breaking bug after leaving and loading a save game
[*] Fixed missing XXL mech dino block materials
[*] Fruit respawning fixed, will now respawn after the correct amount of time if an area is left and returned to
[*] Fixed double fruit spawning
[*] Fixed red damage effect being stuck on screen
[*] Fix respawning when not near set respawn location after death
[*] Fixed a bug in AI that made creatures not follow their target
[*] Steam Workshop sync now triggers high priority download instead of polling to fix endless-trying-to-download subscribed creatures
[*] Inactive party creatures now spawn at the right location if abandoned
[*] Ram horn now highlights correctly when selected in the builder
[*] Safety added to animation code to prevent bad states when building[/list]
[h1][b]Workshop Creature Spotlight[/b][/h1]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11903998/f35272c26de37807e5bc72f975fae8f60c71b1a9.png[/img]
We had to share this creative creature called [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1702091145]Giantconesnail by squidking[/url]. With a Movement Speed of 7.3, it’s actually faster than you’d think. Spawn a few, party up with your new snail army, and leave a slimy trail of destruction in your wake. *cackle*
[i]- Team CHKN[/i]
[url=http://www.discord.gg/CHKN][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11903998/8758270108a6246506e6a1ec98f105525f7fc7be.jpg[/img][/url]
https://store.steampowered.com/app/420930/CHKN/