New BETA Patch Release 1.2.2

The HELL

Welcome to the city-building game set in the depths of Hell. Assume the role of the Hell Governor and embrace the challenge of welcoming souls who perished in major, historically accurate human catastrophes. Are you ready to build and govern your own infernal city?

Hi all We have received multiple feedbacks of the BETA, thanks for your feedbacks and we are appreciate it so much! You can now access the game in better experience and smoother. [h2]Bug Fixes[/h2] [list] [*] Save Game / Load Game had many issues previously. [*] Map had visual holes around Namazu. [*] Some floating foliage were removed. [*] Eternal Servitude was not converting units. [*] Eternal Servitude's progress would not reset and gets stuck. [*] Eternal Servitude sometimes could not obtain Sinners to convert in to Soldiers. [*] Eternal Servitude was not consuming resources when switching unit production. [*] Tutorial checking Soldier transmogrification was not being checked properly. [*] Side mission text placeholder were showing. [*] Side mission UI position would sometimes be wrong. [*] Babel of Lies tooltip showed wrong cost for constructing. [*] Refinery had Raw Waste and Waste going above the limits. [*] Refinery showed wrong amount of resources if the Abyss was clicked just before accesing the Refinery. [*] Refinery could only take 5 Sinners as labour even though the amount was set to 10. [*] All Decrees were numbered "I". [*] Learning Lores in Dreadful Tree was triggering twice. [*] Pandemonium was constructed with full Fear in its storage. [*] Winning scene was not appearing. [*] Cutscenes to introduce Soldier units was not being played. [*] Cutscenes had choppy frames issue. [*] Decree II was not triggering [*] Unassigned Haulers had some issues with logic and assignation. [*] Haulers were not hauling to the Eternal Servitude. [*] Haulers will not haul to the nearest Warehouse with available space. [*] Statistic Page production values and turning value were showing wrong values. [*] Buildings could be placed over other buildings. [*] Building construction preview would be stuck open if a Decree was triggered. [*] Buildings could not be salvaged. [*] Dreadful Tree could not be built again after being salvaged. [*] Sorrow Silo had animation issues. [*] Souls were getting stuck on spawn. [*] Souls were not spawning in some stages. [*] Souls had its agitation rate going to negative. [*] Sacrificial Pits were not shown within the Statistics Page. [*] Needle Cage could assign more than 30 Sinners. [*] Sirens were getting stuck together. [*] Catapult Skeleton was showing before prior missions were finished. [*] "Understood" button was taking too long to fade in. [/list] [h2]Features[/h2] [list] [*] Camera drag has a new smoother feel to it now. [*] Loading page and Start Game cutscene has been changed. [/list] Thanks for playing!