Neuroshima Hex - New UI/UX Part 2 - Battlefield

Hello! Welcome to the second devlog about UI/UX changes! This one will be a bit short, but we are baking a third one, so be ready! ;) Improved Battlefield Display I call it the "battlefield," but I’m referring to the general battle display - the main screen you will be watching 80% of the time. Let's see the old battle display: [h1] OLD:[/h1] [img]{STEAM_CLAN_IMAGE}/44366745/3a929624b7318cb06ba7fdfeb3f485c1d0d53572.png[/img] [h1]NEW ONE:[/h1] [img]{STEAM_CLAN_IMAGE}/44366745/0e69c89363c27149031c909f39ca24ec116af410.png[/img] Looks better, huh? Improved UI, smaller fonts, and generally a better view of the whole battle. ;) (Ah, I must say: those additional spaces near the "on hand" tokens are for SPECIAL abilities in specific armies.) [img]{STEAM_CLAN_IMAGE}/44366745/eaad05191e4fb6b23ef3ae4692fe1157ab58a99f.png[/img] Now, when you are discarding tiles in the DISCARD PHASE, the small "x" will not cover the tiles, making it easier to check their stats! [i](Remember - Never discard the AIR STRIKE!!!!)[/i] [img]{STEAM_CLAN_IMAGE}/44366745/e306b6f19c57b7121ebe4d4d16ad6ca2225be0f7.png[/img] Also, we are working on a special MOST REQUESTED feature. Here is a sneak peek at where it will be placed on the battlefield screen. Hint: every player will have their own. ;) [h1]More on Selecting Armies[/h1] [img]{STEAM_CLAN_IMAGE}/44366745/171d8722d095e5fb289fc336159ed772a2649c26.gif[/img] After selecting an army, you will see a small animation and one of the units (from that army, of course). I hope you think it is neat. ;) ---- That's all for now. We'll come back SOON with more information! Best regards, Baked Games Team [url=https://discord.gg/DCwnjCX9AF][img]{STEAM_CLAN_IMAGE}/33433455/c104527459c290c25f34ca328e6a009dbc6c9554.png[/img][/url] [img]{STEAM_CLAN_IMAGE}/33433455/53670fdd5abae587a1ba53a731bf38077af64a2c.png[/img]