Neuroshima Hex is a post-apocalyptic tactical game from the designers of Neuroshima, the board game. It is all about strategy and tactics on one hexagonal battlefield. The game offers many different units, technologies and special abilities that can be used for an effective strategy.
Hello!
Welcome, dear strategists and warriors of the wasteland!
Greetings, fellow strategists and warriors of the Neuroshima Hex universe!
Today, we delve into the ruthless world of Death Breath- a terrifying army that spreads decay and fear across the hexagonal battlefield!!
In this devlog, we'll uncover the secrets of Death Breath and highlight some of it's unique abilities!
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[h1]Death Breath - Embrace the Rot![/h1]
These harbingers of doom thrive on spreading pestilence and destruction!
Who needs a healthy environment when you can have chaos and rot?
Wanna become a mindless zombie or a creature? No? Sorry no one asked! Now go! March at the enemy till you lost your breath. [i]Death Breath[/i]!
[i]Thriller night
There ain't no second chance
[/i]
You can read in official army description:
[b] Death Breath [/b]- [i]"The Death Breath is a terrifying virus which began spreading forth from the eastern enclaves of the Moloch. It infects every living thing, changing them into brainless, bloodthirsty beasts. Victims of these attacks become infected with the virus, and so it spreads. So far, the most effective way of dealing with the infected are strong ammunition, grenades, and a sharp axe."[/i]
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Death Breath have strong combat units and few modules, but they really rely on the unique abilities of an army like Zombie Pool (reviving units) or Tentacles (a kind of Net, but more strategic) and Absorption (HQ can restore health).
All these abilities can pose a great threat to the enemy!
If the players know what they are doing, nothing can stop the advance of Death Breath!
[h1]Strategies and Noteworthy Units[/h1]
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[b]Zombie Pool [/b]- (graphic is still in WIP ;) ) - Player can sometimes revive fallen units! And you know what? Some of those units become STRONGER after reviving (came back as ZOMBIE).
[i]Thriller night
And no one's gonna save you[/i]
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[b]Mutant[/b] - Yes, another mutant unit one the wastelands. But this one have ace in his sleeve. Actually this ace is a... gruesome tentacles! It use this to NET trap other units. Beware!
Tentacles in work. You need reallllly long sleeves to hide them.
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[b]Devourer[/b] - pretty standard unit, also have Absorption (for healing HQ) but if he come back as a zombie... he gains additional attacks!!
[i]Thriller night
You're fighting for your life[/i]
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[b]Corpse[/b] - The Charge ability makes it easy to move into enemy lines without any problems. Even if he comes back as a zombie... he gets a total of 3 attacks (initiative)!!! A truly fearsome unit. Too bad there's only one in the whole army.
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In the unforgiving world of [i]Neuroshima Hex[/i], where survival depends on adaptability and strategic bravery, Death Breath is a relentless force! The faction's unique rules not only define its character, but also shape the dynamics of every battle it participates in!
It's one of the most popular armies (that's what i heard ;) ) and I enjoyed playing with it too! Zombies have always been popular in pop culture and [i]Neuroshima Hex[/i] certainly has its own "walking corpses" too!
Best regards,
Baked Games Team
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