Neuroshima Hex is a post-apocalyptic tactical game from the designers of Neuroshima, the board game. It is all about strategy and tactics on one hexagonal battlefield. The game offers many different units, technologies and special abilities that can be used for an effective strategy.
[h3]Hello again Warriors of the Wastelands !![/h3]
Welcome to Devlog #11!
Long time no see ;)
Today, we’re excited to unveil some key updates to Neuroshima Hex’s multiplayer system !!
Let’s dive in!
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[h1]Room System: Creating and Joining Games[/h1]
To personalize multiplayer experience, we’ve implemented the Create Room and Join Room features, giving players more control over how they can interact with their friends in the game.
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[h2]Creating a Room: [/h2]
As the game host, you can now set up a room with a unique Room Name and Password. This lets you ensure that only invited players can join the match, We will add an OBSERVER feature too so other players can watch your battlefields!
[h2]Joining a Room: [/h2]
Players looking to jump into a match can easily do so by entering the Room Name and Password. Once they have the correct information, they’re in !
Those features was implemented with a TOURNAMENT settings in the mind.
Or you can let's say stream your game, share a room name and passwords and wait for a worthy opponent!
[h2]Kick Functionality ;) [/h2]
In cases where you need to manage players in your room, we’ve added a Kick function. This allows the host to remove any player from the game lobby. Useful if you lost a match ;)
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[i]My STEEL friend got kicked ;)[/i]
Yes, you can see it well it's the TIMER mechanics that Players often requested.
It's still a work in progress but we hope to deliver this funcionality :D
[h3]What is better: 60 seconds for a move or a timer like in chess? Tell us in comments![/h3]
More about that in new devlog! Stay tuned!
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Best regards,
Baked Games Team
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