Minor Update v1.31, Dev Stream

Distance

Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/5256367/992251f3ccb57b55083bfb3754d629a209071002.png[/img] Today we're releasing v1.31 which is a minor update to fix a few bugs! Thanks for all of the positive comments on v1.3 so far! In case you missed it you can check out the [url=https://www.youtube.com/watch?v=UVZ2lE3xasI]official v1.3 trailer here[/url]. [h1][b][u]v1.31 Changelog (Build 6842):[/u][/b][/h1] [b]Level Changes[/b] [list] [*]Improved skip route for Vibe [*]Patched minor skip issue in Sector 0 [/list] [b]Bugs Fixed[/b] [list] [*]Fixed bug with Discord Rich Presence where it could break upon going online [*]Fixed lighting issue with normal maps for two of the new simples textures [/list] [h1][b]v1.3 DEV STREAM: TUESDAY AT 6PM PT[/b][/h1] Once again we'll be doing a special dev stream to play through and discuss the latest additions to Distance. We hope to see you live on Twitch later today! [list] [*] [b]Where[/b]: http://twitch.tv/refractstudios [*] [b]When[/b]: Tuesday June 18th, 6pm PT [/list] - Jordan (with everyone at Refract)