Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
[url=https://www.youtube.com/watch?v=UVZ2lE3xasI][img]https://i.imgur.com/dxJbtDc.gif[/img][/url]
https://www.youtube.com/watch?v=UVZ2lE3xasI
Hey everyone, today we've got another free content update for you! v1.3 features six new playable levels, a new speedrun timer, level editor improvements, and more! To celebrate, [b]Distance and the soundtrack DLC are 50% off[/b] for one week starting at 10am PT! As usual look below for the full changelog and some fancy screenshots.
[h1][b][u]v1.3 Changelog (Build 6838):[/u][/b][/h1]
[h1][b]General Improvements[/b][/h1]
[list]
[*][b]6 new levels![/b]
[list]
[*]Luminescence (Sprint level)
[*]Vibe (Sprint level)
[*]White Lightning Returns (Sprint level)
[*]Micro (Sprint level)
[*]Sector 0 (Sprint level)
[*]Electric (Challenge level)
[/list]
[*][b]New Main Menu level[/b]: Ambient
[*][b]New music from The Quiggles[/b]: 2HOT2PANTS (used in White Lightning Returns)
[*]Remastered versions of Nexus music (Resonance, Deterrance, and Terminus)
[*][b]General Options:[/b] Added "Show Speedrun Timer" (for level set speedruns)
[list]
[*]Starts upon playing the first level in a time-based mode (e.g. Adventure, Sprint, etc.)
[*]Timer turns red (marked as an invalid run) if level is skipped or you return to the main menu early
[/list]
[*][b]General Options:[/b] Added "Enable Speedrun Output Log" (for synchronizing with external timer programs)
[list]
[*]Exports events to speedrun_timer.txt in Distance install directory
[/list]
[*][b]Controls Options:[/b] Added "Flight Stabilization" option
[*][b]Controls Options:[/b] Added "Invert Boost Toggle" option (accesiblity option)
[*]Holding the reset button in-game for 1.5 seconds will now restart the level
[*]Reworked Garage color preset selection so that it uses a scroll bar and supports way more entries (up to 100)
[list]
[*]Added visual color preview to each item in the color preset list
[/list]
[*]Modified Profile Stats so that entire time in level is counted towards playtime (instead of just race time)
[/list]
[h1][b]Level Editor[/b][/h1]
[list]
[*]Added 17 new textures to Simples textures
[*]CarScreenTextTrigger now works in Arcade modes (added "Ignore in Arcade" checkbox)
[*]CinematicCameras now persist through death and are not affected by the "death cam"
[*]New additions to SetAbilitiesTrigger
[list]
[*]"One Shot" (Whether not this trigger can be triggered more than once)
[*]"Restore Abilities On Exit" (Restore abilities to previous settings after exiting the trigger volume)
[*]"Restore Abilities On Death" (Restore abilities to previous settings after car explodes)
[*]"Delay Before Restore" (Delay duration before restoring abilities from exiting trigger or car explosion)
[/list]
[*]Added Rain SFX for use with AmbientAudioObject (both 2D and 3D)
[list]
[*]RainLoop01_2D, RainLoop02_2D, ..., RainLoop11_2D
[*]RainLoop01_3D, RainLoop02_3D, ..., RainLoop11_3D
[/list]
[*]CinematicCameras now support EventListeners
[list]
[*]Upon EventTrigger the CinematicCamera will take over for a custom duration
[*]You can also set transition times to/from this camera
[/list]
[*]"Ignore Culling" addable component now also affects logic culling (e.g. Pulse component)
[/list]
[h1][b]Bugs Fixed[/b][/h1]
[list]
[*]Fixed issue where SectorFunctionPoster would always override custom text (now only overrides in Adventure mode)
[*]Garage color presets no longer display over car name text
[/list]
[h1][b]EDIT (6/8):[/b] Build 6839[/h1]
[list]
[*]Adjusted medal times for Vibe and Micro
[*]Fixed bug with clicking Workshop highlight buttons in the main menu
[/list]
[h1][b]WORKSHOP HIGHLIGHT[/b][/h1]
The Workshop Highlight has certainly been overdue for an update, so here are 10 excellent new levels for you to try out!
https://steamcommunity.com/sharedfiles/filedetails/?id=1545830054
https://steamcommunity.com/sharedfiles/filedetails/?id=1494945133
https://steamcommunity.com/sharedfiles/filedetails/?id=1718602453
https://steamcommunity.com/sharedfiles/filedetails/?id=1581656993
https://steamcommunity.com/sharedfiles/filedetails/?id=1441380632
https://steamcommunity.com/sharedfiles/filedetails/?id=1513504414
https://steamcommunity.com/sharedfiles/filedetails/?id=1425812313
https://steamcommunity.com/sharedfiles/filedetails/?id=1749813432
https://steamcommunity.com/sharedfiles/filedetails/?id=1559158081
https://steamcommunity.com/sharedfiles/filedetails/?id=1557852871
For those curious about the PS4 port or the Nexus soundtrack update I also posted a little bit about both on refract.com. Let us know what you think of v1.3 below and we hope you enjoy!
- Jordan (with everyone at Refract)
[img]https://i.imgur.com/BpQmSai.png[/img]
[img]https://i.imgur.com/EkW0WKO.png[/img]
[img]https://i.imgur.com/X23g6lw.png[/img]
[img]https://i.imgur.com/LBkRlID.png[/img]
[img]https://i.imgur.com/Owi2gW3.png[/img]