Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
[img]https://i.imgur.com/YShPJfY.png[/img]
Hey all! Today we've got a special holiday treat for you. As our contribution to Distance Advent Calendar (DAC) we're going all out and releasing [b]Distance v1.1: The Nexus Update[/b]! This is one of our biggest content releases yet with 12 new levels featuring 6 new music tracks and a new mini-campaign.
https://www.youtube.com/watch?v=FWk1qsLTmZU&index=2&list=PLIZN-V2cOpK-26mXwIN9CEhiejMSkRHzi&t=0s
To celebrate, Distance is 35% off for one week! Check out the changelog for more details and see below for some fancy screenshots.
[h1][b][u]v1.1 Changelog (Build 6669):[/u][/b][/h1]
[h1][b]General Improvements[/b][/h1]
[list]
[*]Added holiday features (Options > General > Christmas Features)
[list][*]Reindeer car decorations, snow on car screen, winter-themed main menu
[/list]
[*]Added "Nexus" mini-campaign (Campaign > Nexus)
[list][*]Includes five levels with all new music
[*]Unlocked after completing Lost to Echoes
[/list]
[*]Added new levels to Sprint
[list]
[*]Station
[*]Iris
[*]Observatory (featuring new music from The Quiggles)
[*]Precept
[*]Projection
[*]Eclipse
[/list]
[*]Added unique new level to Challenge
[list]
[*]Variant Blue
[/list]
[*]Minor updates to community level "Past"
[/list]
[h1][b]Bugs Fixed[/b][/h1]
[list]
[*]Fixed bug with incorrect position/rotation of Archive audio visualizer
[*]Fixed bug where Encryptor was always unlocked
[*]Fixed bug with not being able to reset in Eye of the Storm
[*]Fixed bug where levels' unlock statuses weren't being updated on game launch
[*]Fixed bug where CarScreenImageTrigger would use a random delay before showing on car screen
[/list]
[h1][b]EDIT (12/15):[/b] Quick patch to address a few issues[/h1]
[list]
[*]Added VR options when launching Distance (including the ability to launch without VR even if a device is plugged in)
[*]Fixed bug where replays were sometimes downloaded in the Nexus campaign
[*]Fixed bugs related to skipping Nexus cutscenes
[*]Fixed bug with being able to reset your car during Nexus cutscenes
[/list]
[h1][b]EDIT (12/17):[/b] Another tiny patch[/h1]
[list]
[*]Updated medal times for Iris based on feedback
[*]Added medal times for Resonance, and Deterrence
[/list]
[h1][b]DEV STREAM THIS SATURDAY 2PM PST[/b][/h1]
The fifth annual [url=http://steamcommunity.com/workshop/browse/?appid=233610&browsesort=toprated§ion=readytouseitems&requiredtags%5B%5D=Distance+Advent+Calendar+2018][b][i]Distance Advent Calendar[/i][/b][/url] (DAC) is about halfway through, and we've already seen some absolutely incredible creations so far. Check out our video on social media for a recap of the first week: [url=https://twitter.com/refractstudios/status/1071473232954449920]Twitter[/url] / [url=https://facebook.com/refractstudios/videos/369603673597733 []Facebook[/url].
This Saturday we'll be doing a special dev stream to play through the first two weeks of levels and (most likely) talk about the v1.1 update.
[list]
[*] [b]What[/b]: DAC + v1.1 Dev Steam
[*] [b]Where[/b]: http://twitch.tv/refractstudios
[*] [b]When[/b]: Saturday Dec. 15th, 2pm PST
[/list]
Let us know what you think of v1.1 below and we hope to see you this weekend!
- Jordan (with everyone at Refract)
[img]https://i.imgur.com/BezpsUt.png[/img]
[img]https://i.imgur.com/92fFaIA.png[/img]
[img]https://i.imgur.com/n80lytK.png[/img]
[img]https://i.imgur.com/Rlyzf9L.png[/img]
[img]https://i.imgur.com/uz2yLNO.png[/img]