Distance Advent Calendar, macOS Catalina, Dev Stream

Distance

Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.

[img]{STEAM_CLAN_IMAGE}/5256367/ad02a8d8c450631ef2e3f9e639b882ade65a4355.gif[/img] The sixth annual [url=https://steamcommunity.com/workshop/browse/?appid=233610&requiredtags=Distance+Advent+Calendar+2019][b][i]Distance Advent Calendar[/i][/b][/url] (DAC) has started! For those new to Distance this year, DAC is a community-run event where each day in December leading up to the 25th level creators coordinate to release Workshop levels! Follow DAC level releases by joining the [url=http://discord.gg/distance]Distance Discord[/url] and checking out the [b]#dac[/b] channel. Discuss each day's level with other players, and see early previews of upcoming levels! [h3]Distance on macOS Catalina[/h3] Today we're also releasing a 64-bit version of Distance on macOS to support Catalina. It's basically the exact build as before except it's now 64-bit instead of 32-bit. Right now we only plan to support 64-bit on macOS but if that changes I'll post about it here. [h3]DAC Dev Stream[/h3] We'll be doing another dev stream this week to play and discuss the latest additions to Distance. We hope to see you live on Twitch tomorrow at 1pm PT! [list][*] [b]Where[/b]: [url=http://twitch.tv/refractstudios]http://twitch.tv/refractstudios[/url] [*] [b]When[/b]: Thursday December 19th, 1pm PT [/list] As some have noticed I did clearly fail to post a devlog or do a dev stream since my last Steam announcement. Between normal Refract distractions and some personal health issues my hands have been painfully full over the past few months. Sorry for the delay, and hopefully the dev stream will tide you over until I have a chance to finish up the devlog. Hope you're having a great holiday season! - Jordan (with everyone at Refract)