This is a small update to fix a few issues and to add some additional logging to the server for performance measurements. A more comprehensive update based on all the feedback from the Soul War playtest will come in approximately one week.
1. Fixed a bug in Memories where sometimes the disappearing bridges would phase out to early due to an improper collision setting on the players helmet.
2. Optimized the dedicated server performance of a few things based on CPU usage measurements of the dedicated server during the 2/6/2023 Soulwar Playtest
3. Fixed a bug where the "Climb Complete" sound effect was being triggered multiple times in some cases
4. Added some additional server logging.