MGCMCE ver1.08 update

***Iroha - 5C: The upper body guard point has been corrected to an appropriate position. Expanded the first hit's hitbox. - Far C: The upper body guard point has been corrected to an appropriate position. Expanded the hitbox. - JC: Returned the occurrence from 13f to 11f. - Fire Thrust B: Added a pulling effect to the 1st and 2nd hits. The final hit now hits opponents on the ground. - Magi Fire Thrust: Added a pulling effect to the 1st, 2nd, and 3rd hits. - Saint Blaze Drake Buster: Added as a new technique. The command is 214D (air OK). ***Kaori - Far C: Removed upper body invincibility. - Maiden Wing: Added as a new technique. The command is to hold C during far C. - Magic Blizzard types: Saint water stock will accumulate when projectiles are deleted. - Corrosion A: Added a pulling effect to the continuous part. Made it impossible to cancel turn acquisition when guarding. Made it impossible to cancel normally with Saint Water. - Saint Water: When the Saint water stock is 1 or more, Superior Freeze charge can now be canceled into Saint Water with A+B. ***Seira - 2A: Moved the hitbox downward. - Rejection A: Reduced the hitbox of the first hit. - Rejection B: Changed the occurrence from 7f to 9f. The continuous parts hit only the opponent in blowbackstate. Adjusted the blowback. ***Kokoa - 2A: Damage changed from 25 to 15. - JB: The duration of the hitbox has been reduced. Expanded the hurtbox. - JC: Changed the occurrence of attacks against non-devouring opponents from 10f to 13f. The occurrence when incorporated into a combo does not change. - Bright Blink: The first hit's hitbox and hurtbox have been corrected to the appropriate position. Expanded the second hit's hitbox. Fixed an issue where down pursuit was not possible. - Holy Shot A: The hitbox has been corrected to the appropriate position. - Sacred Wave A: Damage changed from 50 to 40. - Sacred Wave B: Damage changed from 60 to 50. - Sacred Wave (Move): Added as a new technique. The command is 22D. - Shining Mirage: Expanded the hurtbox after moving. Rear hitbox has been removed. - Magic Shining Mirage: The third hit will only hit the opponent in blowback state. - Rising Light: Shortened the effect time of focus up. - Holy Light Heavy Crush: The advantageous time when chasing down has been extended. Follow-up with Bright Blink is confirmed. ・Holy Light Combo Crush: The advantageous time when chasing down has been extended. Follow-up with Bright Blink is confirmed. ***Ao - 5B: Extended the duration of the hitbox that only hits opponents in the devoured state. - Bounced: Fixed an issue where the trigger could be canceled by throwing or using skills. - Various Ice Sisters Souls: Fixed an issue where they could not be activated using simple commands. - Various Horizontal Slash (Charge): The upper body guard points have been corrected to the appropriate position. ***Riri - Magi Air Flame, Heat, Wind and Wave: Hitbox has been expanded. It hastened the occurrence. Cancel timing from Memory engrave and Overtake B have been changed. ***Hanabi - Curse Bullet A: Corrected so that it does not sink into the ground even when moving downward. - Magi Curse Bullet: The reference Y coordinate of the tracking opponent has been moved upward. ***Iko - 2A: Moved the hitbox downward. - 2B: Expanded the hurtbox after the hitbox appears. - 5C: Corrected the hitbox to the appropriate position. - Continuous flux evasion: Fixed so that Pop/Urban Pop takes priority if the upper element is input after the second time. - Thrust Upper: Lower body guard point has been corrected to the appropriate position. - Various Lightning Strike Methods: The upper body guard points have been corrected to the appropriate position. Corrected the hitbox to the appropriate position. - Lightning Strike Method A: Slide down even when counter hit. - Magi Lightning Strike Method: If canceled from Lightning Strike Method, the forward distance will be increased. - Glitter Kick: Adjusted the backward push judgment. - Magi Bump You!: Performance has been returned to the state as of June 2023 version. - Magi Drive Bullet: Changed the trajectory so that it hits a fixed trajectory instead of random. - Magi Drive Bullet Knock Menu: The trajectory pattern can now be changed by pressing the button when firing the Magi Drive Bullet. ***Dia - Front Step: Allows you to pass through the opponent during the movement. - Cruel Bull Alteration A: Fixed a bug where anti-air invincibility was becoming shorter. ***ENVY - Far B: Hitbox has been expanded. Increased forward distance. - 5C: Now knocks down with a single shot. It became the juggle 5. The cancellation route to far C and 2C has been deleted. Adjusted knockback. - 2C: Hitbox has been reduced downward and expanded forward. - Vanity: Flux Evasion while dashing has been made independent as a special skill. The command is 3D. - Bomb Blink "FOOL": Added as a new technique. The command is 214D. - Aerial Glint Knife "HATE": Behavior has been changed. Added a pulling effect to the first hit. - Magi Bomb Blink: Knockback has been adjusted. - Aerial Naive Knives: Reduced overall time. - Magi Glint Knife: Hitbox has been expanded. The minimum guaranteed damage has been increased to 50%. Increased overall time.