Meet the Prey

WolfQuest: Classic

LIVE THE LIFE OF A WILD WOLF! As a two-year-old gray wolf in Yellowstone National Park, hunt elk and moose, find a mate, and then establish a territory and raise your pups.

https://youtu.be/NeRnDq3jfW4 Yellowstone National Park provides an ungulate banquet – so these large, hoofed mammals are also the main course in WolfQuest. Elk are the top choice and were a key reason of why the park was chosen for wolf reintroduction.  Swift mule deer and nimble bighorn sheep might feed a clever wolf but they are hard to catch!  Large wolf packs even tackle dangerous bison. (Yes, bison hunting is at the top of the WolfQuest wishlist for a future episode).  Snowshoe hares and maybe an occasional beaver can provide a snack (and an enjoyable change of pace for WolfQuest players) even though they may be not worth the effort when elk are on the menu. Coming to WolfQuest 3: Anniversary Edition, many new and improved prey: * New elk models – bulls, spikes (young bulls), cows, calves * Improved moose model with new calves * New mule deer – bucks, does, and fawns * New bighorn sheep – rams, ewes, and lambs * New snowshoe hare model * New beaver (Slough Creek) * New carcasses  (with option for more gore or less gore) * New ability to carry small prey and meat chunks We are getting closer every week to releasing the first episode, Amethyst Mountain, for PC/Mac on Steam and itch.io, as Early Access. That will be followed by Slough Creek some months later, then followed by the mobile versions. We’ll then resume development of the next episode, Tower Fall. 3D Models by GIM Studios, Phillip Guerrero, and Steve Adamson. Music by Tim Buzza and Ben Woolman.