100 New Things in WolfQuest 3: Anniversary Edition

WolfQuest: Classic

LIVE THE LIFE OF A WILD WOLF! As a two-year-old gray wolf in Yellowstone National Park, hunt elk and moose, find a mate, and then establish a territory and raise your pups.

https://youtu.be/q6ly2jqO64I Last week we showed some things that are NOT coming to WolfQuest 3, so this week, to mark the 100th devblog, we’ve put together a list of 100 things that ARE coming to WolfQuest 3: NEW GAME WORLD * Huge open world maps * Dynamic day-night cycle * Dynamic weather with clouds, rain, snow, and storms * Realistic trees and vegetation * [NOT YET REVEALED] * Immersive natural soundscape * Lamar River and many mountain creeks * Spectacular cliffs overlooking the Lamar Valley * The summit of Amethyst Mountain * New and improved petrified trees in the fossil forest * [NOT YET REVEALED] * [NOT YET REVEALED] GAMEPLAY * All new gameplay, designed and built from the ground up * Sophisticated new ecological simulation * Complex and realistic AI simulations * Naturalistic movements of all animals * Realistic scents on the ground and wind HUNTING * New showdown gameplay with prey * Persistent elk herds roam the landscape * Large herds of elk move and flee in realistic formations * Challenging hunting tactics and mechanics * Realistic biting mechanics * Mothers protect juveniles from predators * High and low-gore carcasses * Coyotes harass wolves at carcass * Dangerous competitor conflicts at carcasses WOLVES * NPC wolves, adults and pups, have personalities * Persistent wolf packs claim and maintain territory * Strangers wolves fight to defend their territory * Freeform fights with stranger wolves * Potential mates roam the landscape * Freeform courtship with prospective mates * Trial period to get acquainted with prospective mate * Interactive emotes with prospective mates MULTIPLAYER * More information about each game displayed in lobby * Players can read other's wolf bios * Chat panel is resizable and collapsible * Players can side-chat with other players * Hosts can close the game to prevent more from joining PLAYER WOLF * Upgraded wolf model with many more actions * New HD coats based on original coats * More realistic fur * More howls for your wolf * Secondary howl for pack rallies * More body customizations * Customizable eye color * Wolf bio for single- and multiplayer * [NOT YET REVEALED] * [NOT YET REVEALED] WOLF PHYSIOLOGY AND ACTIONS * Resting restores health * Eating satisfies hunger * Sleep 16 hours a day (or suffer the consequences) * Carry small prey around * Pick up and carry carcass chunks * Drink from ponds and rivers * Use emotes while moving * Jump like a real wolf * Howl while sitting * More poses when laying down * Slide down steep slopes * Inverse Kinematics (IK) for more realistic physical actions * Permadeath option for player-wolf * Permadeath option for your mate * [NOT YET REVEALED] CONTROLS * New wolf controller * New camera controller with free cam * [NOT YET REVEALED] * Photo mode with freeze action * Better controller support * Rebindable key mapping ANIMALS * New elk herds with bulls, cows, spikes, and calves * New grizzly boars, sows, and cubs * New cougars * New ravens * New foxes * New coyotes * New snowshoe hares * Moose bulls, cows, and calves * Mule deer families with bucks, does, and fawns * Bighorn rams, ewes, and lambs * Beavers * [NOT YET REVEALED] * [NOT YET REVEALED] * Bull elk bugling and fighting * [NOT YET REVEALED] * [NOT YET REVEALED] * New wolf pup models and actions * Genetics and K-Locus DNA simulation for mate and pups MUSIC * Adaptive music system * Many new music tracks * Expanded versions of old music tracks AND MORE * New achievements * New collectables * [NOT YET REVEALED] * [NOT YET REVEALED] * [NOT YET REVEALED] * Custom markers on world map * Customizable interface scaling * More audio volume controls * [NOT YET REVEALED]