Map of the Week #57

DEADBOLT

DEADBOLT is an extremely challenging stealth-action hybrid that allows you to take control of the reaper to quell the recent undead uprising.

[b]Hey everyone![/b] Continuing our nostalgic quest through old-but-gold maps, today we’re covering [url=https://steamcommunity.com/sharedfiles/filedetails/?id=787947736]“Synthesis of the Soul”[/url] by Tahazzar! Not to be confused with its remake, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1441913281]“Synthesize the Soul”,[/url] which we'll touch upon later. Tazz describes it as the first map he’s publicly released, and it’s an [i]unbelievably[/i] strong start. Although it doesn’t feature any fancy scripting or gimmicks, it already shows Tazz’s trademark love for hard and enormous levels. [img]{STEAM_CLAN_IMAGE}/11430809/0dbfa73b1fe77eb1af38379eb60c533413c109e4.png[/img] Here, you’re tasked with wiping out the patrons of a [b]club[/b], with a long bar area at the top, and various seating areas on the way up. Of course, any self-respecting bar of this size must have [i]four[/i] bartenders, at least. Three are just for show, but the fourth is so good at his job that he can pour drinks while upside down. Now that’s talent. [img]{STEAM_CLAN_IMAGE}/11430809/9c123e87742161548a9dd1cd26d652023ccdf1f4.png[/img] Of course, where there’s [b]bartenders[/b] there’s [b]phylacteries[/b], scattered all around, with some being closer to their owners and others not so much. As such, the level quickly turns into a fun little [i]adventure[/i], mainly consisting of fighting your way to the bottles with what little weaponry you have at your disposal. [i]Unlock vents, shoot bartenders[/i] to tell where their bottles are, and [i]scavenge for ammo[/i] – you’ll need plenty for this job. [img]{STEAM_CLAN_IMAGE}/11430809/27af8ae73a8728e02e951d251b164f95fd10e9bd.png[/img] Now, if you’re having trouble with this level, whether due to its difficulty or its performance issues, that’s where [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1441913281]“Synthesize the Soul”[/url] comes in. It’s a remake of the level intended to address the problems of the original, with a [i]reduced enemy count and map size,[/i] meaning it’s much [b]less taxing[/b] on both your skills as a player and on your PC. [img]{STEAM_CLAN_IMAGE}/11430809/2ad7b01ca70eadefa9d16a109ef7cee8bdaf229b.png[/img] The original I personally find more enjoyable, but the remake is more focused and performs better. If you want a challenge, play the original version, while if you just want a more laidback taste of Tazz’s distinct mapmaking style, go for the remake. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=787947736]Play it now![/url]