Map of the Week #54

DEADBOLT

DEADBOLT is an extremely challenging stealth-action hybrid that allows you to take control of the reaper to quell the recent undead uprising.

[b]Hey everyone![/b] Continuing our quest to document all the forgotten relics of the workshop, today we’re highlighting [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1266969695]“Spooky Night”[/url] [b]by john_fungus1![/b] This time we’re to infiltrate a set of buildings overrun by [b]the Dredged,[/b] and the keyword here really is [b]“infiltrate”[/b] above all else – when wielding nothing but the Revolver, the surplus of [b]Technicians[/b] and [b]Sergeants [/b]will quickly stop you in your tracks if you’re not careful. [img]https://i.imgur.com/XTR18NT.png[/img] Thanks to the combination of [b]vents[/b] spread throughout the level, the [i]plethora of enemies[/i] you’re going to face, and the provided [i]weaponry [/i](especially once you steal a Sergeant’s [b]sledgehammer[/b]), this rather small level quickly turns into a fun and memorable experience as you try to find ways around your limited pool of ammo (again, the sledge is the way to go here). [img]https://i.imgur.com/g0j8AMo.png[/img] There’s also the scaffolding, which kind of reminds me of a crane, which means this is automatic MotW material. It’s good to see that the author hasn’t forgotten the most important part of any workshop map. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1266969695]Play it now![/url] And don't blow yourselves up.