Major Update Update #9 - PvP Overhaul and New Mothership Boss! + Midweek Madness

HYPERCHARGE: Unboxed

Hypercharge is a first and third-person shooter action figure game you've always dreamed of! Grab your friends, complete objectives, defend the Hypercore against waves of weaponized toys, and defeat Major Evil together in the story campaign!

[img]{STEAM_CLAN_IMAGE}/29250844/4a2f2ae2dafdb9023d0cfa7da1c131e04ca9d9e2.png[/img] [b]Action Heroes[/b], We're pleased to announce the arrival of Major Update 9, which sees massive improvements to PvP and many fixes to waves-mode. While PvP is not the primary game mode in Hypercharge, we intend to enhance the core experience of all player vs player modes - and we believe this update is the first step towards doing just that. Major Update 9 may not seem as hefty as previous updates, but there are many significant gameplay changes. As always, we are doing our best to listen to player feedback and improve the game. If you'd like to share ideas and suggestions, please let us know on our [url=https://steamcommunity.com/app/523660/discussions/]feedback[/url] or [url=https://discord.com/invite/hyperchargeunboxed]Discord server[/url]. [url=https://discord.com/invite/hyperchargeunboxed][img]{STEAM_CLAN_IMAGE}/29250844/172557be47b18302d9163529032be649d2c8f8d6.png[/img][/url] https://store.steampowered.com/app/523660/HYPERCHARGE_Unboxed/ Tell your friends because Hypercharge is now -20% OFF in Steam's Midweek Madness! [img]{STEAM_CLAN_IMAGE}/29250844/5c586452d723ffd4d0c2b2154d9aae3fc843b328.png[/img] [quote]The sky is your limit... Well, the top shelf is! Find a Jetpack and rain down plastic bb-pellets from above![/quote] [img]{STEAM_CLAN_IMAGE}/29250844/e5b45dca56e8d963ab8b1dc1c77f5a31d2b8d255.jpg[/img] [quote]By default in PvP, weapons will now spawn as unique complete sets. Tip: The Golden Minigun is deadly![/quote] [img]{STEAM_CLAN_IMAGE}/29250844/db0ad358d3325905229f2b7a8975ca4c172d5d03.png[/img] [quote]A new enemy type that's out of this world, the Alien Queen. Don't get too close to the mothership.[/quote] [quote] [b]PATCH NOTES[/b] [h3][b]ADDED[/b][/h3] [list] [*] [b]Added[/b] new Mothership Boss (Fort Jeep) [*] [b]Added[/b] new Alien Queen & Alien Queenlet Enemies (Fort Jeep) [*] [b]Added[/b] new Weapon-Set system for PvP (Full groups of weapons and attachments as one pickup) [*] [b]Added[/b] new Voice Announcer for PvP [*] [b]Added[/b] new crosshair event icons for when you kill or break a shield in PvP [*] [b]Added[/b] screen FX when picking up health. [*] [b]Added[/b] kill multiplier detection for PvP (Double Kill, Triple Kill etc.) [*] [b]Added[/b] kill streak detection for PvP [*] [b]Added[/b] many new awards for PvP (Assist, Headshots etc) [*] [b]Added[/b] StreamerMode option to allow hiding of Lobby Join Codes and Steam User Names of all players. [*] [b]Added[/b] new sound feedback for kills and deaths in PvP [*] [b]Added[/b] new pickup ammo sound for PvP [*] [b]Added[/b] new music tracks to PvP [*] [b]Added[/b] new rank and score HUD for PvP modes [/list] [img]{STEAM_CLAN_IMAGE}/29250844/fec71c40d58912e8276347905146d6ac83df0cc1.png[/img] [h3][b]FIXED[/b][/h3] [list] [*] [b]Fixed[/b] Bosses getting stuck outside the map when given a forced enemy [*] [b]Fixed[/b] LAN mode option not saving in the options menu [*] [b]Fixed[/b] AI cleaned up behaviour node memory crash bug [*] [b]Fixed[/b] late-shader loading crash bug [*] [b]Fixed[/b] Tracker being called a Battery when trying to pick up [*] [b]Fixed[/b] late spawn glitch causing blueprint FX to lock on the screen [*] [b]Fixed[/b] invalid networked pickup class crash bug [*] [b]Fixed[/b] batteries dropping from the prize machine in PvP - more weapon drops instead! [*] [b]Fixed[/b] contstainted particles spam performance issue [*] [b]Fixed[/b] some unlocks not being obtainable in the UI [*] [b]Fixed[/b] Bosses and UFO code to stop them getting stuck outside of levels trying to hit enemies [*] [b]Fixed[/b] late loading crosshair widgets causing frame drop when first using a weapon [*] [b]Fixed[/b] non-poolable particles being spawned by the emitter instance system [*] [b]Fixed[/b] incorrect pickup delay in PvP resulting in picking up items too fast [*] [b]Fixed[/b] missing lobby UI inclusion crash error [*] [b]Fixed[/b] crash when joining lobby from external connect code upon game launch [*] [b]Fixed[/b] death camera not showing player who killed you in dedicated servers [*] [b]Fixed[/b] short bullet distance of a few weapons [*] [b]Fixed[/b] a hole that players could use to get into an enemy spawn area on the top shelf in ToyPalace [*] [b]Fixed[/b] invite code not being copied to clipboard when opening the invite code dialog [*] [b]Fixed[/b] incorrect battery spawn from Operation Alley [*] [b]Fixed[/b] incorrect pickup sounds and FX on powerups, weapons and ammo [/list] [img]{STEAM_CLAN_IMAGE}/29250844/fec71c40d58912e8276347905146d6ac83df0cc1.png[/img] [h3][b]IMPROVED[/b][/h3] [list] [*] [b]Improved[/b] performance with a LOD pass on all maps [*] [b]Improved[/b] taking damage UI outline and colours for better on-damage feedback. [*] [b]Improved[/b] networked damage feedback for PvP to ensure network messages are priorities for when taking damage. [*] [b]Improved[/b] damage feedback when killing enemies, improved ragdolls and FX. [*] [b]Improved[/b] balance and spawn rate of pickups in PvP [*] [b]Improved[/b] detailing on various levels (cobwebs in attic etc.) [*] [b]Improved[/b] lighting performance on many levels [/list][/quote] That's it for now, small soldiers! Have a wonderful rest of your day. - [b]Joe[/b] - Digital Cybercherries Socials [url=https://twitter.com/HYPERCHARGEGAME]Twitter[/url] | [url=https://discord.com/invite/hyperchargeunboxed]Discord[/url] | [url=https://www.tiktok.com/@playhypercharge]TikTok[/url]