Major Update: Balance Patch 0.2.1

Deathless. Tales of Old Rus

In Deathless, elements of a collectible card game, roguelike, and turn-based strategy combine seamlessly. Build a unique deck of cards, discover unusual relics, and defeat legendary bosses. No two journeys will ever be the same with endless Path. Crush the Evil and save the wolrd!

The new balance patch is out of beta testing and ready to go live! Beta-related news has been moved to [url=https://discord.gg/NExvTaF6xU]our Discord.[/url] This time we’ve rebalanced every single aspect of the game, with the most attention given to foes and relics. [h3]Changes[/h3][list] [*] Beta saves are now stored in a separate subfolder [*] The Healing I battle modifier on Yaron’s and Elena the Wise’s nodes has been replaced with Full Healing. [*] Added SFX for the Difficulty and Profile selection screens[/list] [*] Added a new achievement![/list] [h3]Rebalanced heroes[/h3][list] [*] Increased Vasilisa’s base health from 40 to 50 [*] The Arrowhead relic (Vasilisa) now grants Armor equal to the number of Nursemaids summoned on the first turn. [*] Increased Varvara’s base health from 35 to 45 [*] The Cap of Invisibility (Varvara) relic no longer affects the hero’s current health when cards are moved to or from your deck [*] Opportunism (Varvara) is now grayed out if its cost is equal to the hero’s current AP or the hero already has this effect[/list] [h3]Rebalanced relics available from the merchant[/h3] [list][*] A relic’s cost depends on its rarity (Uncommon relics cost 150 Gold, Rare ones cost 250 Gold, and Epic ones cost 300 Gold) [*] The Rugged Helmet can now be bought from the merchant [*] The Pig’s Hoof now grants 5 Gold instead of 3 [*] The Old Coin is now Uncommon instead of Rare and grants 50% more Gold instead of 25% [*] The Wooden Jewelry Box is now Uncommon instead of Rare [*] The Bosorka’s Ivy now removes 1 Health from foes, regardless of their Armor [*] The Black Hand is now Uncommon instead of Epic. It makes you forget a card of your choosing at the start of the first turn and grants 2 AP (instead of making you forget a random card in your hand and granting you 2 AP at the start of every third turn) [*] The Golden Charm is now Uncommon instead of Rare and heals 20% Health instead of 50% [*] The Clapper is now Rare instead of Epic [*] The Healer’s Pouch is now Uncommon instead of Epic [*] The Ring of Oblivion is now Uncommon instead of Epic and only affects playable Attacks and Skills [*] The Karkolist Oak Leaf is now Uncommon instead of Rare [*] The Birchbark Scroll is now Uncommon instead of Epic [*] The Soothsayer’s Orb is now Uncommon instead of Epic [*] The Raven Claw is now Epic instead of Rare [*] The Midnight Sun is now Rare instead of Epic[/list] [h3]Rebalanced encounters[/h3] [list][*] The number of attackers at any given time is now limited to three (four for boss fights). [*] The number of tanks (Kopitara, Ukodlak, Armored Striga) in a lineup is now limited to one (two for boss fights). [*] Fixed an issue where the total width of foes in a battle could exceed the available limit. [*] Minor foe lineup adjustments. [*] Minor adjustments to more challenging encounters. [*] Rebalanced foes [*] Upon entering the Dying state, the Kikimora now returns cards to your hand instead of your Draw Deck [*] The Yaga Warrior no longer deals extra damage when using Battering Ram (as opposed to dealing 2 more damage than a ranged attack as before) [*] The Ukodlak’s Slash now only inflicts Bleeding when dealing health damage, as opposed to always inflicting it [*] The Armored Striga now gains Armor for her Plate Armor when she appears, and she now has four Plate Armor stacks instead of five [*] The Virovnik now has different intentions depending on whether or not he has Armor. His overall logic remains the same [*] Swapped the ranged attack VFX between the Three-Souled Bosorka and Yaga Defiler [h3]Bug fixes:[/h3] [list] [*] Vasilisa’s Illusion no longer triggers the achievement “A Sacrifice I’m Willing to Make” [*] The Vodyanoy no longer remains idle on the first turn on step 18 or higher of the Journey [*] The Kikimora now returns any stolen cards after taking lethal damage from Thorns [*] The Magic Bracers and Juicy Apple relics are no longer triggered by the healing available before a boss fight [*] The Healer’s Belt relic now increases consumable capacity immediately when obtained [*] Adept (Varvara): updated card description [*] Eternal Peace (Varvara): removed incorrect tooltip [*] Dual Strike, Double Down!, Wild Flax relic: fixed an issue caused by certain combinations of effects [*] Fixed incorrect cost being displayed for status effects and unplayable Curses [*] The selected hero’s description is always displayed on the character selection screen before a new run [*] The displayed version number should now update properly when launching the new version for the first time after the update [*] Adjusted the position of the card tooltip on the card selection screen when you receive a card for winning a battle [*] Fixed an issue that caused the current round number to remain on screen when retrying a battle [*] You can now leave the profile screen using the Esc key [/list]