Major Update 3 - Out on Monday 23rd May at 4pm UTC!

Carrier Command 2

Carrier Command 2 is the real-time strategy game that puts you in command of a futuristic carrier capable of deploying a vast array of aircraft and amphibious units. Compete against AI or human players and hop into every single vehicle to take matters into your own hands!

[img]{STEAM_CLAN_IMAGE}/39353128/3010ea699fdba5660f228118476f825ff72a35be.png[/img] Dear Players, There are just [url=https://www.timeanddate.com/countdown/gaming?iso=20220523T17&p0=136&msg=Carrier+Command+Major+Update+3+Launch&font=cursive&csz=1]a few days left[/url] until the big major update release! As a reminder, major update 3 includes new dedicated server support, public server lists, mods-over-wire, and more! Public server lists and dedicated servers are something that players have been asking for, and for a long time! We are really excited to bring these tools to players and support the community with this new and convenient way to meet and play with others. It is an obvious next step for Carrier Command 2, with multiplayer being such a fun aspect of the game. In preparation for the new update, you can [url=https://geometa.co.uk/wiki/carrier_command_2/view/dedicated_servers]read our technical guide on hosting dedicated servers[/url]. [img]{STEAM_CLAN_IMAGE}/39353128/859625fc4b9e1eb59bb7b339a11117b6cbeea2f8.png[/img] Mods will be supported over multiplayer, in an automatic way, with no need to sync your subscriptions in order to play on servers. You will be able to see if a server is using mods from the server list before you join. Only certain files can be modded in Carrier Command 2, and the scripts are sandboxed meaning that access is limited to a set of API game functions that we provide, with no access to files, internet, or any other function that we haven't specifically added a function for. See you on Monday for the big update! Much love <3, The Carrier Command Developers