Major Update 1.8.0

Junk Survivor

Junk Survivor is a zombie post-apocalypse game where you loot, craft, build and farm in a struggle to survive. With a vast map to explore, a robust skillset to unlock this customizable sandbox awaits the adventurer. How long before you die!

This is a major update with many fixes and new items. Because its such a major update it will require a restart as old save files wont have the new stuff in it and will break the game. A Lot of things was changed and added from player feedback. [list] [*] Increase Simple Backpack storage to 14 extra slots. [*] Add 4 more Backpack types to be crafted at a sewing table. [*] Increase Chicken and Pig Hit box. [*] Fixed zombie Bear Death animation to not loop. [*] Fixed Death Loot bag bug where when you loot it and there is more items than empty slots you have available it would still loot all and you would loose some items. Now if there is no more empty slots the remaining items will stay inside the loot bag. [*] When Death Loot Bag is empty or when the timer runs out it will destroy the loot bag as well as the Death marker. So if a player does not see his Death Marker anymore it means the loot bag is destroyed. [*] Added header information to Furnace to explain how to craft ingots. [*] Fixed Backpacks not showing up on back on Buffed Guy when equipped. [*] Added Composter Book to traders. [*] Fixed the Meat Pile, when destroyed now it will stop mobs spawning from it and will drop bones which is used to craft a placeable meat pile. Could be used to make a Zombie farm. [*] Increase water bottle refill of thirst from 15% to 25% [*] Fixed Trees respawning when the trunk is destroyed when loading game in. [*] Fixed foundations being placed and then destroyed if terrain has a slight slope. Now if a foundation cant be placed it will just show red. [*] Reduced Hunger and Thirst consumption so its more balanced. [*] New Sheep mob added and new wool and yarn items added which will be used to craft items in a Sewing Table. [*] Increased Bow and arrow damage. [*] Changed it so that a player only has a 30% chance to get staggered when being attacked, this way when cornered a player still has a chance to kill the mob. [*] Changed Skill icons to be green when a player can learn a new skill and yellow on learned skills. [*] Added new Range Damage Increase Skill which increases the damage done by bows and crossbows. [*] Split stat points and skill points so now when a player levels they don't need to choose between the two to spend their points on as each one will have its own points to assign. [*] Added Metal ore nodes to mine metal ore which can then be smelted in a furnace to make metal scraps. [*] Added Clay piles that can be mined to get clay and dirt. [*] Fixed a bug where some items merchants sell they would not buy like some books. Now any item a merchant sells they will also buy. [*] Added Truck vehicle assembly station to Mr Two Cars area so players can now assemble a truck. Its still experimental and expect bugs. Character is missing sitting animation. Make sure to grab your truck Key from the assembly and don't loose the key! [/list]