Commander, customize and build your Mechanical Assault Skeleton Suit (M.A.S.S.) and lead the fight against an alien invasion bent on exterminating the human race. The fate of humanity is in your hands.
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Welcome back to another WIP for M.A.S.S. Builder! This week we'll talk about the Tokyo Game Show 2024 event that we've attended last week! First of all, thank you to everyone who visited our booth during the event! It's great to see the faces of people still following the development of the game and hearing about the love you still have for it.
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This is our first Tokyo Game Show ever and it was as overwhelming as we thought with all the great games at the show. But, M.A.S.S. Builder has garnered a lot of interests from you guys, and we've had a great time showing the game to everyone as well as welcoming you fans who came to ask a lot of questions about the progress of the game.
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The free stickers were a hit to most people who wanted something from the game. We've also got a shikishi from our artist available for anyone who tried the demo at the event.
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Now, let's head back to providing WIP progress for the game which were teased during the event, the M.A.S.S. We are currently working on the system and we'd like to show you this small teaser image for now.
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Well, it's a teaser image that doesn't explain much, but let us further dive into the system concepts. From the feedbacks we've received through our discord and other medium of discussion, the system will work as following.
Players will be able to export and import "presets." Presets can be individual parts like head, neck, arm, etc. all the things you can customize with in-game and anything that's attached to those individual parts. However, we will also allow players to export "sets" such as all the parts pertaining to the arms (arms + shoulders) or the legs (upper + lower + feet). You can partly see each set in the part customization menu in the current game, but we'll showcase it further when the system is done to that part.
Aside from that, you will also be allowed to choose whether you'd like to export the paintjobs and decals attached to those parts as well. We will further clarify how each thing are done later as well.
That will be all for this WIP update. We hope you continue having fun with M.A.S.S. Builder and see you again soon!