[b]Improvements & Additions[/b]
New “Collect Item” Quests have been added to the pool.
More tips have been added to the loading screen.
Your friends list will now show information about their status (in-game, available, etc).
A link to the feedback survey has been added to the main menu.
Minor UI improvements have been made to many menus.
[b]Gameplay & Balance Changes[/b]
Some areas around the map have had their terrain updated.
Acid Rain chance has been reduced from 1% to 0.5% chance to spawn at each Tension shift.
Wildlife will no longer contest Outpost Captures.
Increased the difficulty and requirements to complete some achievements.
Reduced the stack size of essence core drops from Kaecillians.
Slightly reduced the health of Elite enemies.
“Visit Location” Quests have had their rewards updated to better reflect their difficulty.
[b]Visual Changes[/b]
A progress bar has been added while capturing Outposts.
New art assets have been added around the deployment screen.
Shore Gorgers and Aurelian Sharptusks now have death animations.
[b]Bug Fixes[/b]
Enemies will no longer spawn in invalid locations.
Updated incorrect values on quest armor giving too high damage reduction.
The boss loot table now includes rewards other than pearls.
Fixed a bug preventing many Archifacts from generating in chests.
The fence in the North Commonlands farm now has collision.
Fixed issues with Quest information on HUD and Map screen.
Loading Screen tips have been updated to show accurate information.
Friends appearing invisible or hiding current game on steam will be able to be invited to team.
Fixed buying multiple stacks of an item sometimes buying less of the item than intended.