[h2][b]Patch 0.6.8[/b][/h2]
[h3][b]General Changes[/b][/h3]
[list]
[*] Changed the way how light damages alien monsters. Now, basic light sources [b] do not harm the aliens[/b]; instead, only UV lights do;
[*] Updated in-game tutorials to remove unnecessary steps;
[*] Updated part of video tutorials, will update with more new videos in the upcoming patch;
[*] Blackouts should now happen a bit more often;
[*] Removed the mutant's death sound for more silent kills.
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[h3][b]Merc Changes[/b][/h3]
[list]
[*] Reworked sway animations for all weapons;
[*] Changed basic flashlight to a UV flashlight;
[*] Changed Flashtrap from flashing lights to a constant source of UV light;
[*] Changed Flashtrap’s battery to 150 seconds;
[*] Changed headshot multiplier from x2 to x3;
[*] Rebalanced the weight of weapons and modules, reducing them across the board;
[*] Increased weight limit that causes to start lowering stamina from 20 to 25, and overweight from 25 to 30;
[*] Added a new item - an [b]Electric UV glowstick[/b]. It can be turned off by EMP;
[*] Reworked recoil for all automatic firearms;
[*] Changed the weapon flashlight battery to 10 minutes, removed additional battery usage when turning it off, no longer does damage to aliens;
[*] Fall damage height increased to 5 meters;
[*] Reduced Drone’s flashlight effect distance from 10 to 6 meters;
[*] Reworked rendering of optical sights;
[*] Increased LAR’s damage from 14 to 16;
[*] Increased Tryzub’s damage from 33 to 34;
[*] Reduced Machete’s damage from 45 to 30;
[*] Reduced MP-1’s damage capsule damage from 40 to 25;
[*] Reduced penetration’s bolt damage to aliens from 50 to 35;
[*] Increased duration of poison capsule from 8 to 10 seconds;
[*] Updated tooltip of poison capsule to display 4 damage per second correctly;
[*] Reduced SCAR-R price to 50,000;
[*] Removed flares and glowsticks from starter kit;
[*] Added UV Glowsticks to starter kit (2 for trios, 3 for duos, 5 for solos);
[*] UV Glowsticks in inventory are now destroyed upon death;
[*] Changed starter kit’s weapon to G-17;
[*] Increased starter kit 9mm ammo count from 60 to 100;
[*] Double-tapping “T” now causes a UV flash that deals low damage and blinds the alien;
[*] Removed NVG device from Ghost character skins;
[*] Reduced price of SR-32 from 600,000 to 400,000;
[*] Reduced price of LAR from 850,000 to 600,000;
[*] Reduced price of Scorp-5 from 90,000 to 60,000;
[*] Reduced price of Maliuk from 750,000 to 650,000;
[*] Reduced price of M4F1 from 450,000 to 350,000;
[*] Reduced price of Double-12 from 150,000 to 120,000;
[*] Reduced price of Tryzub from 1,000,000 to 800,000;
[*] Reduced suppressor prices according to new weapon prices.
[/list]
[h3][b]Alien Changes[/b][/h3]
[list]
[*] [b]Aliens no longer take damage from basic light sources, only from UV light;[/b]
[*] Changed the camera settings of aliens to bring it closer to human vision;
[*] Aliens will now see UV lights clearer;
[*] UV Lights drain energy while invisible.
[/list]
[h3][b]Drone Changes[/b][/h3]
[list]
[*] Drones can now use a UV flashlight by pressing the LMB;
[*] Increased visibility in darkness for the Drone's POV;
[*] Reworked the Drone's render.
[/list]
[h3][b]Research Facility Map Changes[/b][/h3]
[list]
[*] Changed lights slightly, adding some UV zones;
[*] Fixed some light leaks in the ice corridor.
[/list]
[h3][b]Caves of Turion Map Changes[/b][/h3]
[list]
[*] Changed lights slightly, adding some UV zones;
[*] Alien Cave's protective goo can now be damaged only with UV lights;
[*] Fixed collisions in hallways on Caves of Turion that caused you to hit invisible collisions in a gunfight;
[*] Fixed the sound (that everyone on the map would hear) of a falling metal platform in the server room;
[*] Optimized textures for the default character model for Caves of Turion.
[/list]
[h3][b]Bug Fixes[/b][/h3]
[list]
[*] Fixed an issue where the alien took increased damage when being kicked out of invisibility (which caused the alien to be instantly killed by the penetration bolt);
[*] Fixed draw distance of doors, causing some doors not to be shown at long distances.
[/list]
[b]Please install the patch and restart the game.[/b] Don't hesitate to share your feedback regarding the light damage change—we'd love to hear your thoughts. Have a great weekend.