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[h1][b]What's new in v1.0[/b][/h1]
[h2]🌌 New map: [b]Space Station[/b][/h2]
A big three-layered map with loot & events ↓
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[h2][b]⛰️ Revamped the Caves of Turion map as a "battle royale-like" experience[/b][/h2]
Here's a list of changes:
[olist]
[*] The main elevator can only extract three Mercs; as the session approaches its end, the elevator can't be called;
[*] Two additional solo exits that are one-time only;
[*] Better loot;
[*] A ring of erosion starts moving toward the central elevator 10 minutes into the session;
[*] Aliens are immune to ring of erosion damage.
[/olist]
[h2][b]💼 A "Mercs Only" mode[/b][/h2]
This is a separate optional mode for Mercs only. It offers a more forgiving experience without Alien Monsters, but the loot is of a slightly lower tier.
[h3][b]OTHER CHANGES:[/b][/h3]
[list]
[*] [b]Final screen UI rework[/b]:
[olist]
[*] Causes of death;
[*] Names of all the people in the lobby with more details about what happened to them during the session;
[*] An ability to add friends.
[/olist]
[*] [b]New skin attribution system[/b]: Skins are now obtainable through achievement-style goals and are never reset after completion.
[*] New Alien Monster feature: [b]Cocoons[/b]. When playing as an Alien, wrap a dead Merc in a cocoon; if it stays intact until the end of the session, you get a share of the loot that the Merc was carrying.
[*] New weapon: [b]Sniper rifle[/b] ↓
[img]{STEAM_CLAN_IMAGE}/39313957/507aae3a3c28f8c51937d03b74366c72ed041294.png[/img][img]{STEAM_CLAN_IMAGE}/39313957/4b4d5d5a35fb5b4876f573dcc0232220f8c9c4df.png[/img]
[*] New grenades: [b]Gas, UV Flashbang[/b] ↓
[img]{STEAM_CLAN_IMAGE}/39313957/509a579bc0208b9e831a76afd9af13ee6309434a.png[/img]
[*] [b]Revised economy[/b] with faster progression
[*] [b]Steam Friends through in-game UI[/b]. You can add other players as friends during a session—a pop-up will appear above them.
[*] [b]Matchmaking update[/b]: Locked regions. If you choose a region, you will only look for games in that region.
[*] Various [b]UI & UX Improvements[/b]
[/list]
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[h2][b]❗ SERVER WIPE ❗[/b][/h2]
[i][b]The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory.[/b][/i]
[b]❗ The skin acquisition system has been changed to provide permanent gains upon completing a challenge.[/b] This means that [b]any[/b] skins earned will not be affected by wipes from now on, and [b]will remain in your inventory[/b].
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Here's a detailed list of balance patch notes for this update (expand to read):
[expand type=details expanded=false]
[b]General Changes:[/b]
[list]
[*] Added matchmaking lock for the 1.0 release to provide better latency, matching players in specific regions without expanding matchmaking to other regions.
[/list]
[b]Research Facility Changes:[/b]
[list]
[*] Increased the amount and chance of weapon spawns in the warehouse and airdrops.
[/list]
[b]Caves of Turion Changes:[/b]
[list]
[*] The central elevator is no longer called but instead arrives on a timer and leaves 2 minutes after arriving. Max capacity: 3 mercs;
[*] The bore exit can only extract 1 merc per match;
[*] The Grappling Hook exit can only extract 1 merc per match;
[*] The solo elevator can only extract 1 merc per match;
[*] The loot quality on Caves of Turion has been increased.
[/list]
[b]Merc Changes:[/b]
[list]
[*] Reduced prices for items and weapons;
[*] Headshot multiplier has been reduced from x3 to x2 against mercs;
[*] Rebalanced damage for all weapons according to the new headshot multiplier;
[*] Added a distinct sound for headshots;
[*] The starter kit weapon changed to FoxFive;
[*] Increased recoil for most of the weapons by 20-30% (reverted recoil changes);
[*] Reduced the amount of stamina it takes for a melee attack for both one-handed and two-handed melee weapons;
[*] Reduced the damage of marksmanship rifles;
[*] Removed icons of card printers from the holo map when they’re active;
[*] New item: Gas Grenade, working as a perfect mix between smoke grenade and alien’s acid cloud ability;
[*] New item: UV Flashbang. It doesn't blind mercs, but it will do heavy damage to aliens close to the explosion.
[/list][/expand]
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[i][b]Level Zero: Extraction[/b][/i] is 35% off until [b]February 9th[/b]:
https://store.steampowered.com/app/1456940/Level_Zero_Extraction/