[h3][b]Merc Changes[/b][/h3]
[list]
[*] Drastically increased the light range of tactical flashlights and updated their visual for both mercs and aliens;
[*] Increased the Flash Trap’s health so it takes 4 hits to destroy it for alien;
[*] Flash Trap is now disabled by EMP for 7 seconds (was 12 seconds);
[*] Increased the duration of the Speed syringe from 60 to 180 seconds;
[*] Increased Poison Resist syringe from 25% to 100%;
[*] Reduced Poison Resist syringe duration from 240 to 180 seconds;
[*] Increased Attack Speed syringe duration from 120 to 300 seconds;
[*] Increased Load Capacity syringe duration from 240 to 300 seconds;
[*] Flash grenade effect on mercs increased from 3.5 to 5 seconds;
[*] Added Harpoon stock back to the shop;
[*] Increased prices of Flashlight and UV Lamp to 25000 and 20000 respectively.
[/list]
[h3][b]Alien Changes[/b][/h3]
[list]
[*] Increased the wire's energy regeneration to match the healing cost;
[*] Removed the sound distortion effect when the Alien is invisible;
[*] Increased size of Slime Spit capsule so it’s easier to hit mercs or flares;
[/list]
[h3][b]Caves of Turion[/b][/h3]
[list]
[*] Removed G17 and Sixty-45 spawn from Purple Card container, so other, better weapons should spawn there more often;
[*] Returned the flying patrol drones to the map;
[*] Fixed warehouse gate ground intersection in Caves of Turion;
[*] Added a missing passage to the portable Caves of Turion Map;
[*] Removed several floating props on Caves of Turion;
[*] Fixed several abuses where players could loot containers through the walls;
[/list]
[h3][b]Research Facility[/b][/h3]
[list]
[*] Moved Icepick extraction on Research Facility to Sector A, near Cafeteria;
[/list]
[i][Developer’s note: this change was intended for 0.6.0 but wasn’t added to the game back then, corrected it now][/i]
Please restart your game to apply the patch. Expect a big balance patch later this week.