Lava & Livestock

One Lonely Outpost

An alien world sometimes needs a farmer’s touch to bring it to life. In this sci-fi, colonization-life sim, terraform a barren world: turn wastelands into verdant landscapes while exploring, farming, building, and unlocking all the mysteries of this strange new planet.

[h3]Hey Colonists![/h3] The time has finally come - a major update has appeared! [img]{STEAM_CLAN_IMAGE}/39356530/53d74609c95ab769118cb1bcdaa5fddebd3747e4.png[/img] [b]Step foot back on your planets and explore new terrain with the introduction of Vulcan Summit![/b] [img]{STEAM_CLAN_IMAGE}/39356530/c1cb1206fff4e4c6971a1a7e83ca02fe95fb92a5.png[/img] [b]With all the new wildlife running around, make sure you don't forget about your very own pets or livestock back on the farmstead.[/b] [img]{STEAM_CLAN_IMAGE}/39356530/5a7ef59371ec4aef357bbfc0e967926704d4a2a5.png[/img] [b]Been itching to date your favorite colonist? Wait no more! Profess your love and spend time with the romanceable colonist of your choosing.[/b] Check out the patch highlights and notes below to see all the improvements, fixes, and changes [img]{STEAM_CLAN_IMAGE}/39356530/152cceb04e817776c7b53f61b1ecda61a5880730.png[/img] [b]New Features & Improvements[/b] [list][*] Added new quests and cutscenes; the story continues! [*] Added a new NPC, Sally [*] You can now explore the upper part of her lander, too! [*] Added a new quest which can be used to begin dating an NPC (requires 60 relationship with a romanceable NPC and will only start after Sally arrives) [*] NPC relationship window now displays a blue square if you already gave that NPC a gift this week [*] Added livestock, it unlocks after the “Alien In A Paddock” quest. Cow and Chicken can be purchased from Dirk. Robo versions of these animals can be purchased from Aaron [*] Added a new region: Vulcan’s Summit. You can find new resources there, like Tungsten Ore or Alexandrite Ore, and find a new wild animal, Pyre Impling! [*] You can now purchase smaller versions of wildlife animals from Dirk (after completing his pet quest) and keep them as pets in a Pet House. They can be petted, you can also tell them to follow you! [*] You can now receive more Biology stars by visiting Dirk with a wild animal [*] To prevent locking player’s Biology progress, all wildlife will temporarily spawn regardless of the season [*] Added an upgrade board which will be available next to Fadhili’s house, which will appear after building a Colony Hub. Using it will let you build Hot Springs in Vulcan’s Summit - they restore your stamina and prevent it from dropping while you’re using them [*] Added multiple visual updates to seasons [*] You can now harvest wild flowers (with four different rarities) and plant them yourself on your farm: Moonflower, Astrom Blush, Calypso Thistle, Crystalline Thorn [*] You can now use flower seeds on flower pots [*] Added new fishing drones and fish species; it’s now also possible to fish in Open Waters and The Depths [*] Manual saves are now displayed in the order of creation, from newest to oldest [*] Updated fishing summary screen, multiple caught fish of a single species are now displayed as a single entry [*] Added two new fences and a couple of decorations to Aaron’s and Dirk’s stores [*] Added ruins in Inanna Falls [/list] [b]Bug Fixes[/b] [list][*] Clicking info popup on the left side of the screen now always opens a correct tab [*] The UI will now display more than one (up to three) items obtained from breaking a rock in the mining minigame [*] Adjusted text in Unrefiner tutorial [*] Fixed an issue that could occasionally cause your character to become invisible after using a teleporter [*] Adjusted weather in Boreal season [*] Skyshole omninac entry is now displayed correctly [*] Fixed incorrect store names for NPCs other than Aaron [*] Plants on Farmstead no longer levitate [*] Using a mining laser or gust tool on an NPC will no longer cause a performance drop [*] An icon that shows if your character ate food today will no longer reset after loading a game [*] Adjusted colliders on the farm that could prevent the player from passing a bridge [*] Purchasing a blueprint no longer prevents the player from leaving the store [*] Fixed an issue that could prevent the player from receiving the contents of certain Linny’s and Fadhili’s emails [*] Using seeds on unplowed earth on a controller will no longer display mouse hints [*] Fixed sand that was obscuring the view in alien ruins [*] Added missing names and descriptions to all fish [/list] [img]{STEAM_CLAN_IMAGE}/39356530/104f852c68dd4415425c6fdb62b9a49bb0448f34.png[/img] Follow us on our socials and join the amazing community in our [url=https://discord.gg/5hd89e8feE][b]Discord[/b][/url] to share your feedback and thoughts as well as any issues you come across. 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