An alien world sometimes needs a farmer’s touch to bring it to life. In this sci-fi, colonization-life sim, terraform a barren world: turn wastelands into verdant landscapes while exploring, farming, building, and unlocking all the mysteries of this strange new planet.
[h3]Hey Colonists![/h3]
The time has finally come - a major update has appeared!
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[b]Step foot back on your planets and explore new terrain with the introduction of Vulcan Summit![/b]
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[b]With all the new wildlife running around, make sure you don't forget about your very own pets or livestock back on the farmstead.[/b]
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[b]Been itching to date your favorite colonist? Wait no more! Profess your love and spend time with the romanceable colonist of your choosing.[/b]
Check out the patch highlights and notes below to see all the improvements, fixes, and changes
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[b]New Features & Improvements[/b]
[list][*] Added new quests and cutscenes; the story continues!
[*] Added a new NPC, Sally
[*] You can now explore the upper part of her lander, too!
[*] Added a new quest which can be used to begin dating an NPC (requires 60 relationship with a romanceable NPC and will only start after Sally arrives)
[*] NPC relationship window now displays a blue square if you already gave that NPC a gift this week
[*] Added livestock, it unlocks after the “Alien In A Paddock” quest. Cow and Chicken can be purchased from Dirk. Robo versions of these animals can be purchased from Aaron
[*] Added a new region: Vulcan’s Summit. You can find new resources there, like Tungsten Ore or Alexandrite Ore, and find a new wild animal, Pyre Impling!
[*] You can now purchase smaller versions of wildlife animals from Dirk (after completing his pet quest) and keep them as pets in a Pet House. They can be petted, you can also tell them to follow you!
[*] You can now receive more Biology stars by visiting Dirk with a wild animal
[*] To prevent locking player’s Biology progress, all wildlife will temporarily spawn regardless of the season
[*] Added an upgrade board which will be available next to Fadhili’s house, which will appear after building a Colony Hub. Using it will let you build Hot Springs in Vulcan’s Summit - they restore your stamina and prevent it from dropping while you’re using them
[*] Added multiple visual updates to seasons
[*] You can now harvest wild flowers (with four different rarities) and plant them yourself on your farm: Moonflower, Astrom Blush, Calypso Thistle, Crystalline Thorn
[*] You can now use flower seeds on flower pots
[*] Added new fishing drones and fish species; it’s now also possible to fish in Open Waters and The Depths
[*] Manual saves are now displayed in the order of creation, from newest to oldest
[*] Updated fishing summary screen, multiple caught fish of a single species are now displayed as a single entry
[*] Added two new fences and a couple of decorations to Aaron’s and Dirk’s stores
[*] Added ruins in Inanna Falls
[/list]
[b]Bug Fixes[/b]
[list][*] Clicking info popup on the left side of the screen now always opens a correct tab
[*] The UI will now display more than one (up to three) items obtained from breaking a rock in the mining minigame
[*] Adjusted text in Unrefiner tutorial
[*] Fixed an issue that could occasionally cause your character to become invisible after using a teleporter
[*] Adjusted weather in Boreal season
[*] Skyshole omninac entry is now displayed correctly
[*] Fixed incorrect store names for NPCs other than Aaron
[*] Plants on Farmstead no longer levitate
[*] Using a mining laser or gust tool on an NPC will no longer cause a performance drop
[*] An icon that shows if your character ate food today will no longer reset after loading a game
[*] Adjusted colliders on the farm that could prevent the player from passing a bridge
[*] Purchasing a blueprint no longer prevents the player from leaving the store
[*] Fixed an issue that could prevent the player from receiving the contents of certain Linny’s and Fadhili’s emails
[*] Using seeds on unplowed earth on a controller will no longer display mouse hints
[*] Fixed sand that was obscuring the view in alien ruins
[*] Added missing names and descriptions to all fish
[/list]
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