Victory at Sea Ironclad is the exciting game of naval RTS combat set during the American Civil War. Bringing an epic approach to real time strategy war gaming, search and destroy enemy fleets across an open world sandbox in a desperate attempt to change the course of history.
We have been listening to your ideas and opinions, (as always keep them coming) and we are proud to announce that the latest update brings the interactive weather that will affect the combat zones to the main branch!
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This update improves the accessibility and optimisation of these weather effects. (it has taken us longer than hoped to work all this in but hopefully it is worth it!)
Remember to check out the Confederate campaign and try and change the course of history!
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Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues.
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We sometimes miss specific things in long conversations and don’t tend to read comments on the announcements (as it’s hard to directly reply to people on there) so it’s good to have it’s own thread, we would rather have more than one thread on a subject than not have one at all.
Graphics:
Switched to a more efficient rendering model, with numerous visual and environmental adjustments.
Gameplay:
Poor weather condition probabilities are slightly lower.
Bug Fixes:
Fixed some inaccuracies in post-battle logs.
UI:
Fleet spotted messages are less obtrusive.
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