Victory at Sea Ironclad is the exciting game of naval RTS combat set during the American Civil War. Bringing an epic approach to real time strategy war gaming, search and destroy enemy fleets across an open world sandbox in a desperate attempt to change the course of history.
We've been battling through to get you this new update and we are pleased to bring you Custom Battles! Along side being able to choose your own fleets and locations this update continues to bring graphical and optimisation improvements.
To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required.
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As always please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues.
We sometimes miss specific things in long conversations and don’t tend to read comments on the announcements (as it’s hard to directly reply to people on there) so it’s good to have it’s own thread, we would rather have more than one thread on a subject than not have one at all.
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Gameplay:
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[*] Custom battles added.
[*] Reduced weapon accuracy at long ranges.
[*] Reduced critical hit chances for lower calibre weapons.
[*] Camera zoom level adjustments.
[*] Port and fleet AI improvements.
[*] Fleets attacking a group of nearby ports start combat with the closest port
[*] Updated some battle arenas.
[*] Removed the canal between the lakes in South Carolina.
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Bug Fixes:
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[*] Tooltips on neutral trade regions appear on mouseover.
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Graphics:
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[*] Post-processing adjustments.
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